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    Michigan

    Picked this up yesterday, partly because I had a clear-out of my old games and had plenty to trade in and partly thanks to the review in Consolevania. And it's... different. Not in a bad way, even though there definitely appears to be a lack of anything immediately recognisable as what we'd traditionally define as gameplay - but then, that's what makes it unique.

    Being in Japanese, I'm not 100% sure about the plot but it's pretty easy to guess - as the cameraman for a local TV station sent with your news crew to Michigan to investigate the mysterious mist that's enveloped the place, it's your job to document the action. The controls are simple: move with the analogues, zoom with L1 and R1 and examine with Circle, with orange dots appearing in your viewfinder whenever there's something to look at. You've also got a limited amount of tape (Michigan's version of a time limit) so you can't waste too much time dicking around - if the tape runs out, the game moves on and you lose the points you've gathered for that area (I think... not 100% sure about this).

    The more things you record, the more points you get - although which type depends on what you film. Suspense points come from record scary events or gathering evidence (including recording footage of your crew telling you things... in Japanese), while Erotic points are earned by generally squatting down and filming your female reporter's arse for a fixed period of time, as well as grabbing any other kind of panty shot or rude material whenever you can.

    And that's it. As you can't directly interact with anything, you have to use the 'point and click' abilities of your recording to command the crew, usually the female reporter. There are several women... and they usually die. Horribly. You also have to use your 'morality' to judge when to help people or not - cut-scenes occur where you can continue filming and watch people fall over/get killed, or press X to help and stick your oar in to stop the proceedings. Only had a couple of those though, so I can't go into much detail - the first one ended with either the reporter getting angry with me because I chose to film her falling arse over tit or the cut-scene just ending abruptly depending on what I did, even though I was expecting something more when I actually helped out.

    Like I said though, it does all seem a bit lacking in the early stages. I'm at the point where you can start choosing to save your reporter and dictate multiple paths through areas (unlike the opening tutorial, which is entirely linear and could have been enough to put me off if I didn't already know it opens up), so things will most likely get a bit better. But it's supposedly very short.

    Doubtful this will make it out of Japan. Bah.

    Also got Amazing Island, so will put some thoughts up about that... when I get a chance to play it.
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    #2
    Cheers for the report m8! I've been wondering if I should get his for quite a bit now, jusy two questions:

    1. Is it a budget release?
    2. Can it be scary at times? (good atmosphere etc?)

    Cheers m8y

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      #3
      Not sure how much it costs online, 'cause I traded in for it at my local import shop. Still, it was on sale there for nearly ?60 so I doubt it'll be any less than the usual import price in places like lik-sang.

      It's definitely got plenty of atmosphere, some of which actually comes from not knowing what the hell you're supposed to do - plus there's more than enough Eternal Darkness-style music that's only just audible (are you hearing things or not?), jump moments and the like. It's just that anyone expecting a 'proper' survival horror game ala Silent Hill is likely to be disappointed. Nevertheless, I like it. But then, I always do like the weird games.

      Anyone got Suzuki Bakuhatsu (besides my good friend The Shape)? Thought not.

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        #4
        I love this kind of import game.

        I think this is what's going on, but in reality I have no ****ing clue.

        Ahhh, takes me back to completing Shenmue in Japanese and not knowing a single word :P

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          #5
          Hehe, I remember when I rinsed D2 on the DC, it was the jp ver, and thourgh all 4 disks, I had no ****ing clue what was going on!

          Well worth it though.

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            #6
            It's ?35 from PA, well, it was when I ordered last-week anyway.

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              #7
              Yeah this seems pretty cool concept, after watching it on Consolevania 4, love the reporter being splattered to bits, lol - how id crave for a western release...

              I dont know how u guys can play through Jpn games you dont understand, that kills it for me!

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                #8
                Just finished playing through this and I really enjoyed it, although I did find it came to a halt just when I thought questions would turn into answers, thus making it a very short experience. But I'm wondering if this is down to the choices you make during the game by deciding whether or not to keep your reporters alive and not just the battery-life in the in-game camera.

                As already mentioned, anyone expecting a Silent Hill or Resi-type game will be disappointed, it doesn't follow the conventions that the aforementioned games subscribe to. Each scenario has a time limit of around 35 minutes to complete. Obviously, with the game being in Japanese, you'll need it, mainly to work out what you need to do or shoot next. The reporter will often wander off to key locations, which gives you a hint as to what to do next. On other occasions, it'll be left down to you to find out what to do next, whilst the reporter and sound-guy stand amiably around waiting for you to figure out the next move.

                Your role as the cameraman is simple; you shoot, you rack up points. Things like shooting the Yinling website on a laptop or the posters on the wall will rack up those erotic points. Similarly, capturing something like a 3-way conversation in a single shot or filming your reporters death will rack up the points as well; you?ve got to think like a cameraman.

                The game isn?t incredibly difficult. You?re given choices along the way and depending on what you choose to do, the game will continue accordingly. Don?t like the reporter? Fine, let her get eaten, you?ll get a new one anyone anyway. Don?t particularly feel very helpful today? Not a problem, don?t help that guy or gal and capture their gruesome death on camera. No, the challenge for me was trying to figure out how to dispose of certain monsters, since aside from the camera your holding; you have no weapons of any kind. That?s actually down to the reporter, whom you can instruct to use the gun or nearby object. However, there are very few monsters in the game that will succumb to a bullet making for some interesting scenarios.

                I really enjoyed it. It won?t appeal to very many. But, I think those who are willing to give it a try might appreciate what Spike have tried to achieve.
                Last edited by Bleeders; 20-09-2004, 07:39.

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                  #9
                  I was just gonna post up how much I enjoyed playing this game but you've summed it up nicely already. I thought it was superb and really inventive so that you never get bored of using it's simple interface as it's always throwing different things up at you. The business of scoring you depending on how well the events are filmed is heavy, you score more points during conversations for example by keeping the person speaking in frame then panning over when someone else speaks. Also controlling other characters during boss fights with your camera is pretty damn clever!

                  That girl's name - Carlie Reis....(Curry Rice) that's deep! XD

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                    #10
                    I popped this in briefly when it got released in the UK years ago and have gone back to it over the last couple of days.

                    Every second I play it I yearn for the good old days when all sort of interesting stuff like this came out of Japan.

                    The localisation is as charming as you'd expect. There are mistranslations and the voice acting is of Resident Evil 1 quality. I'm really enjoying the foggy atmosphere of the town and the perfectly nostalgic music.

                    I am playing with a guide though because I want to see as much of the game as possible and it is so easy to miss timed clues or have your reporter die. The game is broken up into a number of levels each with a number of stages. Each level stars a specific reporter that you follow around. They can die at a number of points and if they do, you skip the rest of the stages and join up with a new reporter in the next level.

                    The choices and mechanics can be obscure because of your limited interaction. For example in an early 'boss' fight, your reporter stands there screaming about a monster as it advances towards her. If you don't go and film a corpse she will die. Filming something is your only way of communicating with your film crew and in this instance it makes them run to the corpse which the monster eats, turning its attention away from your reporter. You can also miss clues as you have to be near the reporter at a certain point in the time and world then film a door handle to make them walk through it before they move away from it.

                    They don't make games like this any more. This is a Grasshopper joint and the current console market means they'll never do anything like this again. A real retro gem.

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                      #11
                      I applaud the 10-year-bumb of this thread, chopes!

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                        #12
                        Haha! Between big new games I'm going back to old, weird PS2 games. Get ready for a Spy Fiction bump sometime after Christmas!

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                          #13
                          I used to have this, it was a pile of turd with hilarious moments. Nothing quality like a vagina that can eat people.

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                            #14
                            Yeah, everything mechanical and visual about this is pretty awful. The sum of its parts is a charming, surreal and unique experience though.

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                              #15
                              I loved it. Was hilariously random but as chopemon puts it it was a rather charming game.

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