Got this one out at the meet and the general impressions were quite positive. Most of the games are well thought out and there are some very neat concepts on display. Re. Puyo Puyo, which has the player using their body to catch and funnel the little loveable blobs of jelly into their corresponding coloured homes. Fantastic.
Generally I'm liking this more than eyetoy play, but it remains to be seen if there is enough here for extended play. In most cases the transition to eyetoy has been very successful and in some cases the slight change in gameplay has produced a new and refreshing twist on some of segas more unusual candidates. Notably, Chu Chu Rocket has been implemented in a very ingenious fashion.
If I was to pick a the weakest of the games then I think it would have to be 'House of the Dead', which plays almost identically to eyetoys kungfu and seems equally as pointless.
Generally I'm liking this more than eyetoy play, but it remains to be seen if there is enough here for extended play. In most cases the transition to eyetoy has been very successful and in some cases the slight change in gameplay has produced a new and refreshing twist on some of segas more unusual candidates. Notably, Chu Chu Rocket has been implemented in a very ingenious fashion.
If I was to pick a the weakest of the games then I think it would have to be 'House of the Dead', which plays almost identically to eyetoys kungfu and seems equally as pointless.
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