Yada!
This little beauty landed this morning (along with Mawaru) and it's looking good so far...
Only about 4 or 5 levels in and no great surprises so far, but it's been enjoyable nearly all the way - with the action marred only by some very lengthy, unskippable cutscenes the first time you play a new level. I'm guessing these would be more bearable if they were a) in English and b) they didn't come after 5 or 10 minutes of the usual Wario adrenaline rush. It's a small complaint though.
As I said there's been no real surprises game-wise yet, with the fruit-slicing, toilet roll unwinding, dog stroking fun that's been mentioned elsewhere. There's a ton of em to unlock though so I'm sure things will get crazier as the game goes on.
The action seems considerably more hectic than the original Wario Wares - time limits have been shortened and the lack of any english cues as to what you're meant to do on each minigame will have you prodding and rubbing random bits of the screen in panic the first few times some of the games crop up. Should add to the challenge a bit anyway!
Presentation is nothing too special, but it gets the job done and there's plenty of bits n pieces to muck around with on the title and level select screens.
It's a shame there's no apparent interaction with the pre-level cut-scenes though.
Overall it's already looking very promising and seems to do everything that was expected of it, although I have to admit that none of the games so far have had me grinning as much as the rotating-the-pizza (and yourself) bit at the start of Mawaru...
Anyway - back to the fun, more impressions later!
This little beauty landed this morning (along with Mawaru) and it's looking good so far...
Only about 4 or 5 levels in and no great surprises so far, but it's been enjoyable nearly all the way - with the action marred only by some very lengthy, unskippable cutscenes the first time you play a new level. I'm guessing these would be more bearable if they were a) in English and b) they didn't come after 5 or 10 minutes of the usual Wario adrenaline rush. It's a small complaint though.
As I said there's been no real surprises game-wise yet, with the fruit-slicing, toilet roll unwinding, dog stroking fun that's been mentioned elsewhere. There's a ton of em to unlock though so I'm sure things will get crazier as the game goes on.
The action seems considerably more hectic than the original Wario Wares - time limits have been shortened and the lack of any english cues as to what you're meant to do on each minigame will have you prodding and rubbing random bits of the screen in panic the first few times some of the games crop up. Should add to the challenge a bit anyway!
Presentation is nothing too special, but it gets the job done and there's plenty of bits n pieces to muck around with on the title and level select screens.
It's a shame there's no apparent interaction with the pre-level cut-scenes though.
Overall it's already looking very promising and seems to do everything that was expected of it, although I have to admit that none of the games so far have had me grinning as much as the rotating-the-pizza (and yourself) bit at the start of Mawaru...

Anyway - back to the fun, more impressions later!
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