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Shadow Hearts: Covenant

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    Shadow Hearts: Covenant

    i am approx. 5 hours in this game and must say that this RPG is defintely one of the most underhyped games of 2004. i already thought of starting this thread with some decent first play impressions but i just came over a very nice summary of my thoughts at the VG Plus reviews section, where STEVEN FUNG left a short and spoilerfree review of Shadow Hearts: Covenant (US NTSC Version)!

    source: http://www.videogamesplus.ca/product...&reviews_id=63

    It's a pity that most people will miss this - the most surprisingly solid RPG of the year - for lesser titles with more hype. I'm sure most RPGers have already gotten their kicks with FFX2 and Star Ocean released earlier but none of them have the pure gameplay and inspired story that Shadow Hearts: Covenent does.

    For those who have not played the previous SH, this game's battles run entirely on what is known as the Judgement Ring system. It's purely skill based, and it's a little like playing slots every time you perform an action in battle (only without the luck factor). The more skillfully you stop the ring the better your damage or the better your spell effects. This isn't an average gimmick. You can customize your ring to make it easier, harder (but more effective), faster, slower, wider, thinner and there's even an auto feature for those who really don't want to make the effort. In short, it's a system that is accessible to anyone who wants to play this game.

    But while the battle system made me want to play the game, the plot is what kept me playing it. Set it a WWI era backdrop, the story offers a fresh break from freakish dragons and princesses in castles. Every major scene in this game is superbly scripted and even more stupendously acted, lending an air of gravity to important moments and casual lightness to the funnier moments. Throw in a set of unpredictable plot twists and a cast of engaging characters and you have a boiling pot of unforgettable moments just waiting to burst forth.

    There is only one misstep in Shadow Hearts: Covenent. You'd think that with a cast of chracters like a braindead muscleman, a wizened old puppeteer and the first playable quadraped since Red XIII would make for great character developing opportunities, but sadly, with the exception of the main character, all the others are introduced, participate in their one episode, and quickly relegated to background status.

    It really is too bad that most RPGers will miss Shadow Hearts just because they have not played the first one. I admit, those who are new will have to deal with some heavy referencing to the original but that's nothing a trip to Gamefaqs.com can't solve. Still, I just feel I have to do my part in promoting this game and I just want to say that there is at least one person - myself - who have played this game, enjoyed it, and think that everyone should at least give it a try. And who am I? I'm just an old man who loves traditional RPGs.

    #2
    I've got this and the first game both hardly played might play them both other christmas if I get the time as I the setting for the game seems very interesting nice to play an RPG that set in the real world not some genric fantasy setting. Does the judgement ring get easier to use with practice as when i was trying the game out I was a little worried it could get a little annoying.

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      #3
      Originally posted by Prof Frink
      Does the judgement ring get easier to use with practice as when i was trying the game out I was a little worried it could get a little annoying.
      it gets much easier as soon as you find the first add ons for the ring. these add ons let you upgrade and customize the judgement ring to be a lot more user-, respectivley beginner-friendly! for instance you can have its usage all automated if you like, but have to take lower effectivity in exchange for it. a very nice and well thought of feature if you ask me.

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        #4
        Sorry for bumping this, but the pal release is imminent and it really does deserve attention.
        I'm about 15 hours in and I'm so glad that I took the gamble after being underwhelmed by the prequel. if you've played that, imagine every improvement you would have made to the game and it seems Sacnoth have been listening via some bizzare and spooky thought tapping method.
        It's such a nice change to play a 'traditional' RPG that takes such risks with settings and atmosphere. Gone are the fantasy worlds and angst ridden teens, and instead we have a gaming environment more appropriately found in an fps plot!
        The battle system has been tweaked to perfection to include a fantastic combat system that makes random battles as enjoyable as they possibly can be! It's almost a rhythm action game in itself racking up the big hits against bosses.
        So far, great fun... it's just a shame so many will ignore this, as if it were a Square-Enix game, people would be ranting and raving over forums worldwide!
        Last edited by Jusatsushi; 10-03-2005, 00:12.

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          #5
          Shadow Hearts: Covenant

          Picked this up today, so far its good. Really liked the first one, was a fun little RPG with alot of quirks and definitions from others in the genre. Along with the good to great reviews- I was sold.

          Played this for a little bit so far, seems that its essentially an improved version of the first. Story looks to be very good, the graphics look alot better than they used to be- although the aliasing is a bit too much at times.

          Battle wise, its the same old judgement ring, however with the customisable combo links and chains, and the fact that different combos have different effects with diferent people- and the characters relationship- things look good. Also rather than just standard attack you can be a bit more tactical by going for a knock down, knock back, angle shot so they go up into the air and more- looks tactical enough without getting too in depth. The fact that you can customise your judgement ring with different effects is also a nice touch.

          Keep ya informed as I play more. Anyone else pick this up?

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            #6
            Yeah, I've had the NTSC for a while and it's a great RPG. I posted some more views on a thread about 9 or 10 below this one!

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              #7
              I've been interested in this since reading the gTM review...is it out on PAL? May get it today...although I really shouldn't as I've just got Brothers In Arms

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                #8
                It was released last Friday to the best of my knowledge. Supposed to be really good - a firm fan's favourite with an interesting story, but unfortunately rock hard and repetitive.

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                  #9
                  Came out yesterday. After 5 or 6 hours the game has done absolutely nothing to impress me, but in fairness I find few RPGs genuinely engaging at first. The story has yet to go anywhere interesting, or even hint at such. Another disappointment was learning that the lovely pre-rendered backgrounds in the first game have been cast aside in favour of 3D ones here, so (in my opinion) they're comparitively bland with jaggies all over them. You can't even change the camera angle, so it seems pointless to me.

                  Random battles irk as usual and on the whole the battle system feels less polished than Xenosaga Episode II, which I was playing immediately before SHC. The judgement ring keeps things interesting at least, but sometimes I feel as though I just can't be bothered.

                  Hopefully things improve later, but I'm braced for disappointment. Oh, and there's small borders too, but nothing like the Squenix atrocities.

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                    #10
                    hi to all Shadow Heart fans,
                    it seems nobody noticed the existing thread that started some months ago:



                    unfourtunately there don't seem to be too many interested in this great RPG, and so i suggest we should at least focus on one thread and melt them together.

                    Mr. Admin, would you please do us a favour

                    back to topic: did anyone pick up the official strategy guide or has plans to do? i'd like to hear if it's a worthy purchase.

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                      #11
                      So far I've found the game to be an absolute breeze, so a guide is probably not necessary. Though I don't consider them to be worth the cash when GameFAQs can provide perfectly good walkthroughs for free, so my opinion isn't very helpful

                      Anyway. I'm starting to think I'm the only person on earth who doesn't get along with Shadow Hearts Covenant. It's been a real struggle to make any progress and the game just hasn't captured my imagination as the first one did. And somebody should tell RPG designers that abandoned mines make really, really boring dungeons.

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                        #12
                        Originally posted by Corrosion
                        And somebody should tell RPG designers that abandoned mines make really, really boring dungeons.
                        I just did that bit- got on my tits- didnt spoil it though. The random battles are actualy fun

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                          #13
                          i love the new combo and judgement ring customistation systems.

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                            #14
                            So what's the PAL version like? Does it have the squeenix border syndrome(e.g. FFX and S03)? Or is it a decent conversion?

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                              #15
                              Full screen, no borders. No 60hz, but is fully optimised 50hz

                              Pretty much no loading aswell.

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