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Battlefield 2: Modern Combat (XBOX)

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    Battlefield 2: Modern Combat (XBOX)

    Hmn. Where to start, eh? 8/10 from both Games TM and Edge (and the latter gave it eight despite slating the single-player to kingdom come) is a good start, but what's it like?

    Ah-um. It's OK. That's based on an evening of play. Not got much time to type this up, but in brief:

    the single player is an abomination. Over-accurate shotguns, under-accurate cursor, a jumping-between-any-visible-player mechanic that does actually work some of the time, but is just annoying more of the time. Crap voice overs. And if you thought Burnout Revenge was bad for awarding *everything you do*, this is worse. I got a medal for 25 yards of freefall. A medal for five kills in a row with the shotgun. A medal for "hot-swapping" 250 yards. A medal for tying my own shoelaces. And then lots of points, stars, medals, ribbons when the level is over. ****e.

    multi-player, mechanically, is good. Conquest (capturing spawns, gaining "tickets") is more popular than CTF (only other mode). Lovely spawning mechanic, much like Wolfenstein; really easy to swap "kits" (classes), and you're not penalised for it. If the team needs more engineers, choose that next time you spawn, but you can go special-forces once you've taken out those pesky tanks.

    Voicecomms, annoyingly, is proximity based, and you have to *hold white* to teamtalk. A step back from Halo 2 and Ghost Recon 2, then.

    Weapons are fairly meaty; the physics are quite a lark, in a daft way. Vehicles are great - swapping between positions works, they control like Far Cry (left stick for accelerate, brake, left right) but right stick aims weaponry, not your head, so less of a headache. Black swaps positions in the vehicle, and several have lots of transport slots. Helicopters are rightly hard to control, and very rewarding when it works - pilot, gunner, two troops in the transport bit of a Hind, bombing across the map, rocketing targets, and then ejecting in mid air to continue the battle on foot, or dropping troops off on rooves. Very hard, but very rewarding.

    Balance. Hmn. Snipers are over-powered, basically. And in one game, I said to my team "****, we've got tanks at spawn 2, anyone got any rockets?". To which an American kid replied "shut up, we've totally got like three snipers in their spawn".

    And that's the real problem - community. Really hoping there'll be some Brits online soon. Online is great - nice rank/stats management, and nice clan-management too. Lousy friends list, but it's still better than Burnout Revenge. And the 22 player games I've had so far have been VERY VERY lag free. Like, smoother than Halo 2 at points.

    So: if you want to play with like minded people in a game that's *nothing like* Halo 2, get this, and stick me on your friends list. I'm pretty sure it has the potential to be *great* - with teamwork and friends - but hanging around with randoms can get depressing.

    Oh, and graphically: a bit blurry, but lovely, huge maps, good framerate. Above-average for Renderware, certainly.

    #2
    I was going to get this on my way home but not sure now. Should I get this or Halflife 2? My head hurts.....

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      #3
      This arrived from Tescos this morning.

      I havent been online with it yet but so far it seems alright but not great.

      Since I managed to get it for ?24 I am not too bothered.

      After playing offline now for a couple of hours I think the real longevity in this title is going to be playing online with others who want to make the most of what it has to offer!

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        #4
        Got this at the weekend and I'm well impressed.

        Offline I find it a bit confusing, it's just kicking off everywhere!! I'm sure I'll get used to it though. Shotguns do seem to be a bit too effective at range. Hotswapping works well and the games rating system encourages you to use it.

        Online this game is fantastic. I played in an almost full room last night and the feeling when you all pile into vehicles and rush towards the 1st neutral spawn point is fantastic. Combat works well and there is no lag to speak of.

        The character classes seem to be really well balanced. I've yet to see a game where everyone snipes (I was worried this might happen) and rules the map. There is just too much cover for this to work. The maps (the ones I've seen) are fantastic too, with lots of potential for tactical play.

        If anyone is playing this online, send me a friend request.

        Cheers

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          #5
          Sharky's right, you know. Since the launch it's picked up; people know the maps, they're good at working together, and it can lead to some classic set-pieces, respawning into enemy fire and then ducking and diving around bombed-out buildings, trying desperately to hold a flag against four guys, two tanks, and a chopper.

          Sniping isn't as bad as I thought it'd be. Often you end up with a team with four snipers, but people quickly realise that's not a way to capture flags. At the same time, the sniper is an invaluable asset, not because of his gun, but because of the GPS (reveal all enemies to everyone for about two seconds) and the anti-vehicle laser-target.

          Lag is handled well, for the most-part. I just wish people would choose maps other than BridgeTooFar, which gets tiring. Sharky - give me an invite and I'll try and play with you. I get the feeling that once you've got a nice bunch of regular people - or sod it, a clan - this could be fantastic.

          Offline is terrifyingly bad, though.

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            #6
            Originally posted by Paleface
            Lag is handled well, for the most-part. I just wish people would choose maps other than BridgeTooFar, which gets tiring. Sharky - give me an invite and I'll try and play with you. I get the feeling that once you've got a nice bunch of regular people - or sod it, a clan - this could be fantastic.

            Offline is terrifyingly bad, though.
            Nice one Paleface, I'll send you a friend request when I get in from work.

            Laters

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              #7
              There is so much on offer here, i have the ps2 version and I've also played the pc version quite a bit and id say apart from the obvious graphics difference and the removal of the commander options, they play pretty much the same, the coms are clear and with being press to talk are a hell of a lot better than the open coms heavy breathing you get on every live game. menus work well and I've not yet seen any lag even with masses of players in a room and explosions everywhere.

              on-line is solid and fun, and id certainly say it offers a lot more than most of the other console muliplayer games, helicopters a range of tanks and Jeeps, different player classes, snipers, special ops, engineers, and actual objectives, help to keep this game felling solid and varied, add in some great maps with some feindishley difficult capture points and you have a very solid team based game that you can pretty much play how you like.

              its certainly kept me busy since launch and id hope it will for a good time yet. its an 8 maybe even a 9, id say get this for the online stuff only though.

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