I noticed that there isn't first play thread for this game, so I decided to create one. Baten Kaitos: Origins prequel for first Baten Kaitos, RPG game with card based combat system that you either loved or hated. Main gripe that most players had with first Baten Kaitos was the combat system. Baten Kaitos: Origins hasn't discarded predecessor's card based combat system, but the system has got major revamp.
The most important change in the system is that every character in your group uses same deck. Basic attack cards are same for everyone, but special attacks are character specific. You can play another combat card on the top of last one so long as it has higher number that card that was played before it. Instead of attacking, each character can use single healing or status card. Different armor cards are also there, but they are always valued with 0 and can be played only on the start of the combo. By my experience, this really weakens their effectiveness.
Another major change in combat mechanics is that you can discard more than one card from your hand in single round. How many cards you can keep in your hand and discard during your turn is based on party's current deck level, that steadily raises as you collect technical points from defeated enemies. Progession is quite fast, and after playing game for nine hours, I can discard three cards per each character's turn. This makes game less luck and more deck building based than its predecessor, as you can relatively quickly shuffle around deck and get cards you need.
Graphically Baten Kaitos: Origins doesn't really differ from its predecessor with its beautifully handdrawn backgrounds. As game is marketed as a sequel for the first game, you will visit many places from first game, but each background has at least some minor changes if compared to first Baten Kaitos. Music is little worse than in first Baten Kaitos and remind more of Motoi Sakuraba's Tales works. On the positive side, voice acting is much better now. It isn't great by any means, but not bad either (in first game, you just wanted to switch voice acting off so soon as it was possible).
As I said before, I have played game now for nine hours and thematically it follows your standard JRPG conventions. You only have three characters in the game, so interaction between characters is bit better than in most JRPGs. Before I understood to manage my decks, combat did take very long time to resolve, and I was also forced to grind levels to beat certain bosses. But after I started to pay more attention to deck building and use discard button more actively, combat has gone way more quicker than before.
In overall, so far Baten Kaitos: Origins has been fun little JRPG with fresh combat system. But from what I have heard from other players, game will get better more farther you play and there will be some serious WTF plot twists, like the case was with first Baten Kaitos.
The most important change in the system is that every character in your group uses same deck. Basic attack cards are same for everyone, but special attacks are character specific. You can play another combat card on the top of last one so long as it has higher number that card that was played before it. Instead of attacking, each character can use single healing or status card. Different armor cards are also there, but they are always valued with 0 and can be played only on the start of the combo. By my experience, this really weakens their effectiveness.
Another major change in combat mechanics is that you can discard more than one card from your hand in single round. How many cards you can keep in your hand and discard during your turn is based on party's current deck level, that steadily raises as you collect technical points from defeated enemies. Progession is quite fast, and after playing game for nine hours, I can discard three cards per each character's turn. This makes game less luck and more deck building based than its predecessor, as you can relatively quickly shuffle around deck and get cards you need.
Graphically Baten Kaitos: Origins doesn't really differ from its predecessor with its beautifully handdrawn backgrounds. As game is marketed as a sequel for the first game, you will visit many places from first game, but each background has at least some minor changes if compared to first Baten Kaitos. Music is little worse than in first Baten Kaitos and remind more of Motoi Sakuraba's Tales works. On the positive side, voice acting is much better now. It isn't great by any means, but not bad either (in first game, you just wanted to switch voice acting off so soon as it was possible).
As I said before, I have played game now for nine hours and thematically it follows your standard JRPG conventions. You only have three characters in the game, so interaction between characters is bit better than in most JRPGs. Before I understood to manage my decks, combat did take very long time to resolve, and I was also forced to grind levels to beat certain bosses. But after I started to pay more attention to deck building and use discard button more actively, combat has gone way more quicker than before.
In overall, so far Baten Kaitos: Origins has been fun little JRPG with fresh combat system. But from what I have heard from other players, game will get better more farther you play and there will be some serious WTF plot twists, like the case was with first Baten Kaitos.
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