Balatro contains 2 ingredients that initially caught my attention. Poker and being Roguelike. The game plays very much more like the latter. It gets better the more you play and it's great. So addictive. You don't really need to know how to play poker, you just need to know the "hands" (these are listed in a handy "hand" chart). All the usual ones are there (no crazy new made up ones).
The game's Roguelike element and twist comes in the surrounding Joker cards (150 of them to collect!). They act as mostly multipliers and chip (score) boosters. You can hold up to 5 (so far) of these at a time. With a combination of 5 joker cards you can get into some serious high scoring territory. The game progress is simple. You don't play against anybody in particular, you simply just need to beat the blinds (preset scores you have to reach) in a number of hands (moves). You basically play bunches of 3 blinds, a small, medium and boss. The boss will have a sneaky rule attached to it i.e 'You can only play one hand type for entire round'. These are usually the places that'll trip you up.
There are other cards (e.g planets and tarot cards etc) these can further boost your hands in a variety of ways ie. level up your multipliers for hand types or upgrade any cards from your hand. After each blind beat, you can buy more cards in the shop. It's that simple, but like a lot of simple well executed indie games, this one slaps. Oh and there are shineys!
Presentation is nice. It has that video poker CRT look to it (you can turn off the effects that give this aesthetic (CRT bulge, glitching, bloom). The sound is decent, especially the sound effects which are minimalistic, but are quirky and interesting enough. Music is chill although so far, I think I've only heard the one track.
I paid 13 quid for the game from PS Store. Played on PS5.
Here's a video review to help better explain.
The game's Roguelike element and twist comes in the surrounding Joker cards (150 of them to collect!). They act as mostly multipliers and chip (score) boosters. You can hold up to 5 (so far) of these at a time. With a combination of 5 joker cards you can get into some serious high scoring territory. The game progress is simple. You don't play against anybody in particular, you simply just need to beat the blinds (preset scores you have to reach) in a number of hands (moves). You basically play bunches of 3 blinds, a small, medium and boss. The boss will have a sneaky rule attached to it i.e 'You can only play one hand type for entire round'. These are usually the places that'll trip you up.
There are other cards (e.g planets and tarot cards etc) these can further boost your hands in a variety of ways ie. level up your multipliers for hand types or upgrade any cards from your hand. After each blind beat, you can buy more cards in the shop. It's that simple, but like a lot of simple well executed indie games, this one slaps. Oh and there are shineys!
Presentation is nice. It has that video poker CRT look to it (you can turn off the effects that give this aesthetic (CRT bulge, glitching, bloom). The sound is decent, especially the sound effects which are minimalistic, but are quirky and interesting enough. Music is chill although so far, I think I've only heard the one track.
I paid 13 quid for the game from PS Store. Played on PS5.
Here's a video review to help better explain.
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