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Odoru made in wario / Warioware Smooth Moves (Wii)

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    #31
    Was bored today so i decided to take a couple of pics to help those people who dont know if they have unlocked everything check their maps.

    Spoilers, dont click unless you want to see

    Main map single player


    Multiplayer map

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      #32
      Originally posted by importaku View Post
      Was bored today so i decided to take a couple of pics to help those people who dont know if they have unlocked everything check their maps.

      Spoilers, dont click unless you want to see

      Main map single player


      Multiplayer map
      http://homepage.ntlworld.com/jasonmu...play%20map.JPG
      I'm only missing the red bird thing, how do I unlock it?

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        #33
        Unlock all the microgames, when a character has a flower next to them in the microgame dictionary it means you have gotten all their games.

        Its a bitch to do as they seem to appear randomly so you can play through the same stage 10 times & still never get the last microgame your missing.

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          #34
          Cheers

          On a side note, what on earth do you have to do in that rabbit game with the flags? It's a complete mystery to me

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            #35
            Warioware Smooth Moves (Wii)

            Had a look for a first play on this and couldn't see one...

            Played this for a good couple of hours and I think it's fantastic. Possibily the funniest videogame I have ever played. If you have played any of the warioware seires in the past then you will know exactly what to expect, that being 5 second bursts of insanity, with one word instructions.
            New features for the wii version include various "forms" (ways to hold the wii remote or "form baton" as the game amusingly calls it), a few unlockable mini games, and also some good use of the speaker on the wii remote.
            Some may moan at the shortness of the game, but like previous versions half the fun is getting high scores and seeing how long you can last going through the levels as they speed up.
            The graphics are never going to win any awards but I think that the off the wall style is perfect for the game, as is the soundtrack. As per usual there is a g-volt level containing many nintendo classics, as well as some newer ones, as well as sly references all through the game.

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              #36
              apparently it only has
              unlockables

              which i find dissapointing.



              DS had lots and lots of novely games which showed just what DS could do etc. why didnt they do it on Wii?

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                #37
                I second that, picked this up from work today and had a quick go at it and was a right good laugh. If you played previous wario ware games you will right at home with the "type" of mini games at hand. Its a game you won't play for hours on end, its the sort of the game you will put in and play for 10-30 mins but just have plain old good fun. If you have a Wii, get it in.

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                  #38
                  Originally posted by mr_sockochris View Post
                  Cheers

                  On a side note, what on earth do you have to do in that rabbit game with the flags? It's a complete mystery to me
                  Already covered that minigame a few posts back

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                    #39
                    My PAL ver of this popped through the door today - only had a quick bash, but seems good fun, I'm a big fan of the GBA/DS vers, so they couldn't go wrong with me really....

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                      #40
                      Multiplayer mode?

                      I've only just got in from work to find this waiting for me and have only had a quick go so far, so apologies if I have missed something blatantly obvious, but where the hell is the multiplayer option? Do you have to progress a certain way in single player before you can select it?

                      EDIT: You have to unlock ten characters in single player to unlock multiplayer according to the Eurogamer review.
                      Last edited by SteJay; 11-01-2007, 15:53.

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                        #41
                        You have to complete the game first, well I think.

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                          #42
                          Originally posted by SteJay View Post
                          I've only just got in from work to find this waiting for me and have only had a quick go so far, so apologies if I have missed something blatantly obvious, but where the hell is the multiplayer option? Do you have to progress a certain way in single player before you can select it?
                          Yep, you need to clock the 1-player. Shouldn't take more than an hour or so I reckon.

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                            #43
                            Just done the first four levels in about 15 minutes, great fun as always just hope I don't get to the end too soon! Shame the levels aren't a bit longer, just getting into them before the bosses kick in..as always though, it's the score attacks that make the game.

                            Love the presentation, especially the introductions to each stance.

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                              #44
                              Can anyone confirm/deny that there's no option to play the multiplayer with multiple Wii remotes? Just that's what I heard (And it's mentioned in this thread too I think) and it seems a little daft not to at least offer the option.

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                                #45
                                from what i played of importaku's japanese version, everyone used the same controller and took it in turns... it's not a bad thing per se, it means you get more drawn into the game, throwing insults and instructions as you await your turn. you literally can't wait for it to be your go again.

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