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Metal Saga (PS2)

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    Metal Saga (PS2)

    Its been out a while, but I decided to give this one a spin recently. I wasn't expecting much to be honest but i'm really surprised at how good the game is. About 15 hours in now and so far it really has been a lot of fun.

    The closest comparison would be Romancing SaGa, it has the same open world giving you the freedom to explore without being tied to a main plot. In fact there seems to be even less plot to Metal Saga than there is in any of the R.SaGa / Frontier games.

    You start the game with a scene as your character talks to his mum, who's a mechanic. You tell her you want to become a hunter, but she says she'd prefer it if you stayed at home and became a mechanic like her. You then get a choice as to whether you want to become a hunter or stay and be a mechanic, if you choose the latter, you'll get an amusing ending describing your dull life as a mechanic. Choose the first option, and the game begins. That's about it for the story so far, i've received a little bit of background info on the world and some of the characters, but nothing more than you find on the back of the box really. Anyway, from here on you're more or less on your own, but the game does give you enough tips to make it easy enough for you to get started.

    There's a sort of introductory dungeon where you get your first tank - the Buggy - and fight your first outlaw - 'Trash Heap'. You don't have to do this, however, as you can go of immediately, but the game pushes you towards it, as you really need a tank to survive outside your hometown.

    The tanks and outlaws are a big part of the game. Like in Arc 2 & 3 you have a hunter's office, from here you can find info on outlaws - monsters or people with a bounty on their heads - and by catching them you get paid. They get progressively harder, as you go along, sometimes there difficult to find, sometimes not so. There's usually a trick or weakness to each one, for some, having certain 'protectors' will nullify their damage so you can give them a beating without taking any real damage. For other's it seems you just have to be at the right level. But most so far have actually been pretty easy which is a dissapointment.

    Now for the tanks, which are a pretty nice feature. So far i've only found 4 out of 18 (I think). You'll be relying on your tanks a lot and I rarely leave mine accept for when i'm going into buildings that you can't enter in the tanks. Each town has tank services, you can get new parts, upgrade these parts, paint your tanks etc. Its quite a lot of fun. The problem i've found is that there doesn't seem to be that much variety between the tanks, they all look different, but you can put the same parts on each one and they'll be more or less the same (so far - I have read on gamefaqs about the 'best tanks' so there must be some differences between some of them). They have a few starting stats, but its mostly the parts you have equipped on them that determines how powerful they are. So i'm still using my buggy a lot of the time, simply because i've got good parts, and swapping them over to a newer tank won't make much difference - they'll be more or less just as powerful. There are, however, parts that can only be used by certain tanks, for example anti-aircraft guns for specialised AA tanks, but most of the parts can be equipped on all tanks.

    The battle system is good. You have skills but these cost money to use and you'll likely be using them less often than you do in your average RPG. And you can only have a few equipped. The battles can become tiresome, but you can speed them up by holding L2, making them very short and less of a bother. The encounter rate isn't bad either so you don't have battles coming every 2 seconds. All in all, I havn't actually found myself getting frustrated with the battles which is surprising and I sort of expected this to be the kind of RPG that just throws them at you constantly. Load times between battles are a bit annoying, there not too bad, and if you have a HDD connected you can install the game onto that (I'm not talking about HD Loader here, you can do this from the Metal Saga menu) and this supposedly lowers the loading times. Sadly I don't have a HDD connected to my PS2 .

    You can get different party members, so far i've got a mechanic called Misha, and a dog who you can equip with different guns and skills. You control your human allies but the dog is automatic (and surprisingly good!). In half the boss battles i've had, Misha has died, but the dog hasn't once - he's invincible! Another good thing, is the fact that there's no real negative consequences if you die, you simply get dragged back to you hometown, where a crazy doctor will resuscitate you. And then you just continue as normal, you don't lose experience, money or anything like that which is a relief. You might have to go back to wherever you were when you died to collect your tanks if you were using them, but thats it. It means you can try out different tactics on the boss battles without havig to worry about dying and re-doing a whole dungeon or so on. Its a really good system and makes the game a lot less stressful to play than a lot of RPG's.

    There are a few bad points. The world is pretty big but so far i've found most of my time has been spent hunting outlaws. There isn't that much variety, lots of fetch quests really. There also isn't enough to variety between the tanks as i've said. And the skill system seems a bit rubbish (although I havn't really explored it).

    The graphics are also bad. I've seen it compared to a PS1 game- which is rubbish, but it still doesn't look good, and it could maybe do with a little variety in the different dungeons, they are a bit samey - but not too bad.

    In any case, the US version seems to be going for bugger all on play-asia so its definitely worth a look. Definitely a better game than the reviews will have you believe.

    #2
    I'm not that big of a fan of RPGs anymore, but I played Metal Saga recently, and I'm also intrigued by the open-ended and freeform nature of the game.
    The things that annoyed me the most while playing, were the random encounters and the loading times.
    I mean, it's loading every battle and every new screen, even when you're just entering a small house, that's the main reason why I can't stand most of the pre-16-bit RPGs.

    Maybe I'm trying it out again, as soon as I happen to get my fingers on a PS2 with an HDD. I've heard that the loading times are more than halfed, which would make quite a difference for me.

    I'm also waiting for the translation patch of "Metal Max Returns" from AGTP, which looks quite promising (it's an SNES remake of the first Metal Max game, which was released way back in '91 for the NES).
    Last edited by Ryo Saeba; 12-02-2007, 10:03.

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      #3
      Originally posted by Ryo Saeba View Post
      I'm not that big of a fan of RPGs anymore, but I played Metal Saga recently, and I'm also intrigued by the open-ended and freeform nature of the game.
      The things that annoyed me the most while playing, were the random encounters and the loading times.
      I mean, it's loading every battle and every new screen, even when you're just entering a small house, that's the main reason why I can't stand most of the pre-16-bit RPGs.

      Maybe I'm trying it out again, as soon as I happen to get my fingers on a PS2 with an HDD. I've heard that the loading times are more than halfed, which would make quite a difference for me.

      I'm also waiting for the translation patch of "Metal Max Returns" from AGTP, which looks quite promising (it's an SNES remake of the first Metal Max game, which was released way back in '91 for the NES).
      The load times can be bad, but they're not so bad between the battles tbh - I think its because the game simply pauses for half a second, and you don't have any fancy effect as the screen zooms in or blurs or whatever as you do get in most RPG's, so it seems worse.

      The real problem is going out onto the world map, which does take a while. I was tempted to get a HDD as well, but i'd use it for so few games that its probably not worth the bother. I might get an unofficial HDD at some point so that I can shove HDLoader on it and upload some of my games to that, but I don't know if i'll be able to use it with games like Metal Saga that support the official HDD if you know what I mean.

      I don't know if that Metal Max translation will ever come around by the way. I think AGTP have taken on both of the snes Metal Max games but I don't know how long they've been working on them. I wouldn't be surprised if its dead.

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        #4
        Originally posted by Champloo View Post
        I might get an unofficial HDD at some point so that I can shove HDLoaderon it and upload some of my games to that, but I don't know if i'll be able to use it with games like Metal Saga that support the official HDD if you know what I mean.
        Currently games that are using official HDD don't indeed work, but it's quite possible that HDLoader will start to support them in near future. Main reason why I believe this might happen is that there is new modchip that hides your HD from games. Though HDLoader doesn't have this feature yet, it is probably only matter of time before it is patched to HDLoader's ELF.

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          #5
          Originally posted by elkatas View Post
          Currently games that are using official HDD don't indeed work, but it's quite possible that HDLoader will start to support them in near future. Main reason why I believe this might happen is that there is new modchip that hides your HD from games. Though HDLoader doesn't have this feature yet, it is probably only matter of time before it is patched to HDLoader's ELF.
          Ah I see, bit of a shame. Thanks very much for confirming that elkatas.

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