From the screen shots and trailers that I have seen, Touch Darts looked like it could work well and have much more depth than the Darts game found in Clubhouse Classics. While the depth is there, I doubt very much that anybody will want to put up with the controls to discover it.
The controls for all the games are the same as those found in Clubhouse Classics darts. However I find myself trying hard to throw the dart, and if I pull to hard it goes out the board or high up. The game does not cope well, if you have to hit the lower half of the board. However I do feel like I have a bit more control (when I throw) as to where it lands than in Clubhouse.
The music is nice and very bulseye esque. The presentation is also good, easy to navigate and very dart like, with cartoon graphics used but a semi realistic look at the board.
At the title screen you have 2 options
Quick Play
Touch to Start (I guess that’s not so quick play)
Quick Play is just that. Choose the amount of players and you’re in, throwing darts at the screen using the same pull back and lave go technique on Clubhouse classics.
In Touch to start
You first have to create your profile; well I say create a profile, which consists of touching an empty save slot. Once that is done you are confronted with the following options:
Tournament
Challenge
Multiplayer
My player
Options
Tournament is just that. You try to beat several different opponents to up your rank and win trophies.
Challenge is a series of dart style mini games. The one I have played card 21 has a few major flaws. The idea is to throw the dart at a board with cards on it, each card you hit is flipped and you get that score added to your total, go over 21 and you bust. As I touched on there is some major flaws, the computer player does not have to throw all 5 darts (you do), if you don't you will be awarded a loss. The computer character also seams to know what cards are where and plays on that.
I am yet to look at the other options/modes but I feel this game is very very poor. I know it is a budget game but feel even £9.99 is a bit much let alone £19.99
The controls for all the games are the same as those found in Clubhouse Classics darts. However I find myself trying hard to throw the dart, and if I pull to hard it goes out the board or high up. The game does not cope well, if you have to hit the lower half of the board. However I do feel like I have a bit more control (when I throw) as to where it lands than in Clubhouse.
The music is nice and very bulseye esque. The presentation is also good, easy to navigate and very dart like, with cartoon graphics used but a semi realistic look at the board.
At the title screen you have 2 options
Quick Play
Touch to Start (I guess that’s not so quick play)
Quick Play is just that. Choose the amount of players and you’re in, throwing darts at the screen using the same pull back and lave go technique on Clubhouse classics.
In Touch to start
You first have to create your profile; well I say create a profile, which consists of touching an empty save slot. Once that is done you are confronted with the following options:
Tournament
Challenge
Multiplayer
My player
Options
Tournament is just that. You try to beat several different opponents to up your rank and win trophies.
Challenge is a series of dart style mini games. The one I have played card 21 has a few major flaws. The idea is to throw the dart at a board with cards on it, each card you hit is flipped and you get that score added to your total, go over 21 and you bust. As I touched on there is some major flaws, the computer player does not have to throw all 5 darts (you do), if you don't you will be awarded a loss. The computer character also seams to know what cards are where and plays on that.
I am yet to look at the other options/modes but I feel this game is very very poor. I know it is a budget game but feel even £9.99 is a bit much let alone £19.99
Comment