Announcement

Collapse
No announcement yet.

Anno 1701 (DS)

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Anno 1701 (DS)

    There doesn't seem to be a first play thread for this and I've been playing it for a good few days so I thought I'd let y'all know how it is.

    I had never heard of it until it was recommended to me by fellow forumites so I'll tell you a bit about it first. Anno 1701 is a management sim/strategy game. It's probably set in 1701ad (hence the name) and you are settling on the new world. You start from scratch with a few fishermen and sheep farms and modest cabins and build from there - cotton farms, cattle farms and so on moving all the way to such luxuries as chocolates and spices. Your people get more civilised and begin to expect certain things - schools, taverns, then churches, bath houses etc.

    As this happens, there are other people on islands who you can trade with or even invade and you have to deal with pirates and natural disasters. As slow as the farming parts sound, it can get pretty hectic at times when your people are screaming for chocolates, unaware that you're busy saving their asses from pirates and dealing with a volcano on another island.

    So that's the game.

    I love these type of games. But Theme Park DS was inferior to 16-bit versions from 12 years previous. SimCity DS was cut to ribbons and the balance was all off. Looking at the shelves, it seemed like the needs had been filled but, really, they were temporary fixes that would ultimately lead to disappointment.

    Anno 1701 seems to be the real deal. It has the depth of a real PC sim and, amazingly enough, controls like a dream. The DS controls are perfect. It is all laid out very simply - your settlement on the bottom screen and your advisor and information on the top screen. You don't have to change menus to get basic info - just tap an item and the top screen will let you know what you need to.

    Building is easy with the touch screen and navigating the build menus is easy - they all form a nice circle on the screen. Very neat. The only issue I had here was, when it gets very busy, sometimes it's hard to see your roads. The buildings do fade while you build roads but it would have been nice to have alternative views.

    There are other screens, like supplies and trading and every single one of them works well.

    The play area is fantastic. It never slows up and is silky smooth, laughing in the face of both Theme Park and SimCity. The best feature is that you can point to the screen, drag your stylus and let go, throwing the map - the momentum bringing you much further than a simple drag could. It works so well every game should have it.

    There is a Story mode, which serves first as a tutorial and then starts to get a bit meaty. My only criticism of the story mode is that it sometimes moves you along quicker than I'd like and has you leaving islands or wrecking islands you have grown to love. That would only be a problem, however, if they hadn't included the Continuous sandbox mode.

    But they did.

    The Continuous mode is probably the best place to play once you have the basics. A bunch of islands and off you go - what you do with them is entirely up to you. It's free play and it really lets you explore the balance of the game. Where will you build your settlement? What if the land isn't good enough to grow tea? Are there enough trees for wood? Will you find a space big enough to ultimately build that palace you've always wanted?

    Anno 1701 comes highly recommended. I never would have noticed it had it not been for the recommendations here. It could easily get lost on a shelf and doesn't come from a big developer. But it's great. It really is.

    So far, my only major criticism of the game has been that the fire station is labelled 'Fire Sation'. I have to say that bugs me. But that's it. That's the sum total of negatives I can find.

    If you have any interest in this type of game, you won't find much better than this.

    #2
    So I'm the only person on the planet playing this then? When the sales figures come out, will it just read: Anno 1701 - 1 (thanks Dogg)?

    Comment


      #3
      I?m pretty interested in this does the game have two save files as if I buy it I can imagine my brother wanting to play it also .

      Comment


        #4
        Hmmm...not 100% sure. I haven't got my DS on me right now so will check later. It definitely has a seperate save slot for continuous mode and story mode and I think it may have more than one slot for each but not sure.

        Comment


          #5
          Okay, I checked but unfortunately it only has one save slot for each mode. There is, however, a multiplayer option so maybe you'll both want it!

          Comment


            #6
            You're not the only person to own this! Picked it up myself today though not had a chance to play it yet.

            Comment


              #7
              I've just got this and started playing the story mode - is this the best thing to do to get the basics, but should I then move to the free play type mode?

              I'm enjoying what I've seen so far by the way, but I don't feel like I've really scratched the surface yet.

              Comment


                #8
                Yeah the story mode will really teach you everything you need to know to move on to the free play. I still haven't finished story mode as I wanted to play around with free play and, actually, I could have moved to free play much earlier. Once you have the basics of the game, you can figure everything else out easy enough.

                Comment


                  #9
                  Nice one mate, I've done the 1st couple of missions in story, so I think I've got a reasonable grounding. Might start the free mode at lunchtime.

                  Comment


                    #10
                    Picked this up ages ago and only just got around to playing it.

                    On the second mission and I've done all the objectives, covered all the map, except for one thing: I need to get my people up to the next level of civilisation. To go up, they want clothing, yet I can't grow cotton to make it. I've tried placing cotton farms on all the islands that I can settle on, but none of them are fertile enough for it. I'm getting a rate of 25% and the tailors I put in place don't seem to be producing anything.

                    Am I going to have to buy all the clothes I need (which is seriously expensive!), or do I need to fill up half my land with cotton farms and tailors to get anywhere?

                    Comment


                      #11
                      I've had this game ages too, and totally agree with Dogg's initial post - fantastic little sim, plays really well - would encourage anyone who has an interest in civilisation simulators to definitely pick this one up.

                      I have also caned through Theme Park, which was also just as much fun as I remember, despite your slightly negative opinion of it.

                      Champloo - you just need to trade to get the cotton I believe, will have a quick replay tonight and find out what was required.

                      Also, you can have multi-saves...

                      Comment


                        #12
                        I was just being a dopey bastard, there is in fact an island where I can grow cotton.

                        Taking a while to get the chocolate I need to move up to the final level of civilisation, however. I think I need a dedicated chocolate island.

                        Comment


                          #13
                          Originally posted by Champloo View Post
                          I think I need a dedicated chocolate island.
                          Champloo tomorrow:

                          I can't get into this game at all.

                          Comment


                            #14
                            i've been playing this for a couple of weeks now having only recently bought it. Great little game as others have said - I have finished the story mode and have recently been playing a continuous game. It's great trying to figure out the most efifcient way to arrange houses / buildings in the town to keep everyone happy as well as keeping an eye on production of various goods at the same time and managing finances

                            The only real downside i have is that the combat mechanism is abysmal. In the story mode this is not so much of a problem as only the last mission is particularly combat-heavy. In the continuous mode though it becomes more of a problem. If, for example pirates land on an island and take over one of your warehouses, you could have 30 soldiers sitting next door in a barracks but they won't do anything about it until you manually tell them to - there is no "auto defence" option. When you are getting attacked on multiple fronts this makes your response very sluggish. Likewise when attacking it is very difficult to attack in more than one place at a time. In addition, battles can only take place in a building which means that even if 2 opposing armies pass by each other on a road they will never fight but will continue on to where they were going. Moving soldiers around is a hassle in itself.

                            Overall though and combat aside I can't really fault this game. very enjoyable and I can see myself playing it for a good while to come.

                            Comment

                            Working...
                            X