Wellllll I will start a first play on the retail game then shall I...
Finished it in 2 big sessions, about 7-8 hours of game, pace is a bit of an odd one feels like you are playing checkpoints at times, its like they have given you 50 levels but that realistically could have been 25 levels with checkpoints in middle.
Scare factor WELLLL I played in dark and with earphones...didn't **** myself once, not that I’m brave just Mr. Barker should be ashamed of the lack of scare factor, enemy designs are really cool as well. Wanted to jump out my skin from the looks, you feel SOOOOOO beefed up with power and with you are a squad who are like a mini army of death, you just don't feel threatened at all, seems like a missed opportunity on that front. Should have split teams up more and made more use of 3-2 man squads rather than 2-3 man squads.
Basically though if you enjoy Quake 4/Unreal/Doom style of frag everything, linear corridor based game you will love it. Graphics aren’t as shiny as they could be bit rough around edges but frame rate is very silky slick and polished, story is a pretty cool idea too, got me involved so much so I had to play through to the very disappointing end, shame all it actually need was an end....
Seems like a lot is told via textural links on loading screen and unlockables/achievements dossiers, fill in the story gaps.
7/10 for me and would agree with some reviews i've seen already.
Finished it in 2 big sessions, about 7-8 hours of game, pace is a bit of an odd one feels like you are playing checkpoints at times, its like they have given you 50 levels but that realistically could have been 25 levels with checkpoints in middle.
Scare factor WELLLL I played in dark and with earphones...didn't **** myself once, not that I’m brave just Mr. Barker should be ashamed of the lack of scare factor, enemy designs are really cool as well. Wanted to jump out my skin from the looks, you feel SOOOOOO beefed up with power and with you are a squad who are like a mini army of death, you just don't feel threatened at all, seems like a missed opportunity on that front. Should have split teams up more and made more use of 3-2 man squads rather than 2-3 man squads.
Basically though if you enjoy Quake 4/Unreal/Doom style of frag everything, linear corridor based game you will love it. Graphics aren’t as shiny as they could be bit rough around edges but frame rate is very silky slick and polished, story is a pretty cool idea too, got me involved so much so I had to play through to the very disappointing end, shame all it actually need was an end....
Seems like a lot is told via textural links on loading screen and unlockables/achievements dossiers, fill in the story gaps.
7/10 for me and would agree with some reviews i've seen already.
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