Played a good bit of this First Person Survival Horror last night and first impressions were that it is very similar to the numerous Silent Hill hospital levels. You wake in a strange hospital with sirens and evacuate warnings going off and are then free to explore around and try to a) find out what the hell happened and
get the hell out of there.
It controls like Metroid Prime with movement using the d-pad and the touch screen turning/aiming which does unfortunately get a little uncomfortable after a while but works pretty well. Back to the SH comparrisons though because at times you could almost be playing it in first person. Enemy design is similar, and you even get static when they are near. Ammo is hard to come by so it can be fairly challenging, there are convoluted puzzled breaking up progress (yup-even a piano one Survival Horror fans!) and every few stages introduces some pretty decent boss fights that seem to have borrowed some patterns from MGS.
Graphically it looks lovely. Early in the game you get a torch to light the gloom and it really does push the little DS. Unfortunately as its all set in a hospital it looks very samey. They have tried to mix it up a bit with having a few sections on the rooftops and in the nearby grounds (which look ace with the thunder storm going on constantly overhead) but after a while the same old corridors do begin to grate. Hopefully there will be a few more suprises before the end.
So yeah, this is basically a very traditional survival horror that would have got glowing reviews had it been a PS1 game back in the late 90's. It really does feel 'of that era' but as a fan of the genre I can highly recommend it as what it does it does well, it has bags of atmosphere and frights and hell, there's not much else like it about on the DS.
And yes, it is made by a company called Gamecock. I wish my cock could game...

It controls like Metroid Prime with movement using the d-pad and the touch screen turning/aiming which does unfortunately get a little uncomfortable after a while but works pretty well. Back to the SH comparrisons though because at times you could almost be playing it in first person. Enemy design is similar, and you even get static when they are near. Ammo is hard to come by so it can be fairly challenging, there are convoluted puzzled breaking up progress (yup-even a piano one Survival Horror fans!) and every few stages introduces some pretty decent boss fights that seem to have borrowed some patterns from MGS.
Graphically it looks lovely. Early in the game you get a torch to light the gloom and it really does push the little DS. Unfortunately as its all set in a hospital it looks very samey. They have tried to mix it up a bit with having a few sections on the rooftops and in the nearby grounds (which look ace with the thunder storm going on constantly overhead) but after a while the same old corridors do begin to grate. Hopefully there will be a few more suprises before the end.
So yeah, this is basically a very traditional survival horror that would have got glowing reviews had it been a PS1 game back in the late 90's. It really does feel 'of that era' but as a fan of the genre I can highly recommend it as what it does it does well, it has bags of atmosphere and frights and hell, there's not much else like it about on the DS.
And yes, it is made by a company called Gamecock. I wish my cock could game...

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