Although I've only played it very briefly, just over 30 minutes I thought I'd leave some of my first impressions.
On start up your greeted to an intro which has a remix of Dreams Dreams, after then starting the game up your then asked to enter a file name for saving along with selecting a flag of the country your from which I can only assume will be shown on the online leaderboards.
Your then asked to select the type of control method, you can choose from nunchuck & remote, remote and finally just a classic controller, until my classic controller turns up I've just opted for the nunchuck & remote combination.
Next up your greeted with an intro to Wills story and then on to a basic tutorial, a large part of the game at this point really seems to be very narrative driven unlike the first which relied more on a visual way of showing the story. Also at this point NiGHTS also speaks, which seems really weird, I can see where Sega were going with this in regards to appealing to a larger audiance but I'm not too sure.
After the tutorial you have to watch another cutscene and then it's onto the game.
From the little I've played the first stage it's very much like an updated spring valley, graphically nice while still fitting in the originals style. Gameplay wise its a bit different to the original though, in the original NiGHTS you'd collect 20 ideya place them in the ideya globe thing, then try and collect as many gold ideya and do as many links as possible before returning back to the temple with as little time remaining as possible to try a get an A rank.
This one seems to be that you have a set time for each course, you collect ideya, and keep collecting as much as possible before taking it back to the ideya globe with as little time left as possible to get a decent rank, there doesn't seem to be any gold ideya in this one. Also when chaining links together you seem to get more time to keep it going if you miss some ideya or fail to go through one of the hoops first time, unlike the original which was pretty unforgiving.
Option screen wise theres choices for screen setup, control setup and weather settings as well as an option for online rankings. I'm currently playing the Japanese version and theres also an option for english language which was a nice surprise.
Bit to early at the moment to compare it to the Saturn version but early impressions are good overall.
On start up your greeted to an intro which has a remix of Dreams Dreams, after then starting the game up your then asked to enter a file name for saving along with selecting a flag of the country your from which I can only assume will be shown on the online leaderboards.
Your then asked to select the type of control method, you can choose from nunchuck & remote, remote and finally just a classic controller, until my classic controller turns up I've just opted for the nunchuck & remote combination.
Next up your greeted with an intro to Wills story and then on to a basic tutorial, a large part of the game at this point really seems to be very narrative driven unlike the first which relied more on a visual way of showing the story. Also at this point NiGHTS also speaks, which seems really weird, I can see where Sega were going with this in regards to appealing to a larger audiance but I'm not too sure.
After the tutorial you have to watch another cutscene and then it's onto the game.
From the little I've played the first stage it's very much like an updated spring valley, graphically nice while still fitting in the originals style. Gameplay wise its a bit different to the original though, in the original NiGHTS you'd collect 20 ideya place them in the ideya globe thing, then try and collect as many gold ideya and do as many links as possible before returning back to the temple with as little time remaining as possible to try a get an A rank.
This one seems to be that you have a set time for each course, you collect ideya, and keep collecting as much as possible before taking it back to the ideya globe with as little time left as possible to get a decent rank, there doesn't seem to be any gold ideya in this one. Also when chaining links together you seem to get more time to keep it going if you miss some ideya or fail to go through one of the hoops first time, unlike the original which was pretty unforgiving.
Option screen wise theres choices for screen setup, control setup and weather settings as well as an option for online rankings. I'm currently playing the Japanese version and theres also an option for english language which was a nice surprise.
Bit to early at the moment to compare it to the Saturn version but early impressions are good overall.
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