Originally posted by El Leone
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GTA IV - 360 & Ps3
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Originally posted by Miguel007 View PostThat's not necessarily a given, the extra levels or content could revolve around a secondary character in the game - I'd love to play as Brucie!
At the end, either though you may have kill Dimitri or the other guy, the Russian mobster, Rodislav Bulgarin, is still alive and well. So I wouldn't be suprised if we encounter him in the next two DLC packs
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lol it's only my second mission with him, I guess he's got time to redeem himself. I get the feeling in GTA games though that 'covering fire' from AI teammates is an arbitrary feature, that's designed to immerse you, but gives you a flawed sense of greater security that lowers your vigilance, and makes you more likely to screw up, because the AI help is hopeless.
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Originally posted by PrinnysquadI get the feeling in GTA games though that 'covering fire' from AI teammates is an arbitrary feature, that's designed to immerse you, but gives you a flawed sense of greater security that lowers your vigilance, and makes you more likely to screw up, because the AI help is hopeless.
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Originally posted by Believeddog View PostThere's a few bit likes that (i.e chases which won't end until a specific point, no matter what you do), it ups the cinematic effect but once you realise whats going on it spoils the illusion somewhat.
So I've
just killed X. How far till the end?
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