I held off posting as i though somebody else may have started a topic. But it seams like as of late, i am picking all the games that sell to no more than 30 people.
So what is Ninjatown?
Well its a slightly different take on the castle defender format that seams to have invaded consoles over the past year.
You play God, you have to stop enemies from getting from one side of the town to the other, or sometimes defend locations. This is done by building ninja huts. These huts house ninjas (obviously) who have different abilities depending on which one you buy. To begin with you have access to 2 types wee ninja, these are cheap and quite fast in attacking but have lower HP and ATK power. The other type the anti ninja, is slower but has better attack and HP, though this ninja costs 10 more of the games curency (cookies).
You can only place ninja huts on pre determened locations marked out on the ground. However this is to stop you wasting your cookies, by placing ninja huts in locations where they would be of no use. It is a very simple format which expande with the player. As you advance you gain access to more ninja huts, you will also start to experience enemies who wil only take damage from certain types of ninja. As well as building you can invest your cookies in an upgrade of a hut. These upgrades boost the stats of the ninjas in that hut, and take about 5-10 seconds of gametime to complete. Between each wave in the begining you get time to do upgrades and such but this is removed later on, you are expected to do upgrades in battle, so you have to be carefull those ninjas are not involved in an important battle, as when upgrading the ninjas do not battle. As well as ninja huts you have the option (later on) to buy building modifiers, these come in the form of buildings that upgrade the ninjas in any near by huts. These are handy for the later levels when its not safe to upgrade mid battle.
If all your ninjas are defeated ( they regenerate after about 10 secs so this is quite rare) or if 10 enemies manage to get all the way through the town then its game over.
The game starts off very easy and stays that way for about the first 60% then all of a sudden you are thrust into levels where you have to get the strategy 100% correct or the waves will find a way through.
At the end of each level you play a fruit machine to gain a bonus item for the next level, these items carry over untill they are used, but cookies and such do not.
As i mentioned the dificulty is at a quite standard pace, i was never not knowing what to do as 90% of objectives are just kill enemies and stop them from getting from one side of the town to the other.
The game does throw in the off curve ball. One level has your town in the middle of an air raid attack. This destrys 1 building at random each wave. There is also a few levels where you have to man cannons as well as fending off ninjas you have to fend of boat attcks by tapping cannons at the right point.
I have to say i was looking for something to get my teeth into after Castlevania and this filled the gap very nicely.
Graphics are hardly groundgreaking, but stand up well and suit the game, as do the mellow and happy tunes.
The game has about 70 levels and you can revisit to try and get A ranking on all of them. it also features multiplayer that i am yet to investigate.
The game is well worth a look for anybody wanting to experience a good pick up and play DS title, that delivers engraossing gameplay from start to finish.
So what is Ninjatown?
Well its a slightly different take on the castle defender format that seams to have invaded consoles over the past year.
You play God, you have to stop enemies from getting from one side of the town to the other, or sometimes defend locations. This is done by building ninja huts. These huts house ninjas (obviously) who have different abilities depending on which one you buy. To begin with you have access to 2 types wee ninja, these are cheap and quite fast in attacking but have lower HP and ATK power. The other type the anti ninja, is slower but has better attack and HP, though this ninja costs 10 more of the games curency (cookies).
You can only place ninja huts on pre determened locations marked out on the ground. However this is to stop you wasting your cookies, by placing ninja huts in locations where they would be of no use. It is a very simple format which expande with the player. As you advance you gain access to more ninja huts, you will also start to experience enemies who wil only take damage from certain types of ninja. As well as building you can invest your cookies in an upgrade of a hut. These upgrades boost the stats of the ninjas in that hut, and take about 5-10 seconds of gametime to complete. Between each wave in the begining you get time to do upgrades and such but this is removed later on, you are expected to do upgrades in battle, so you have to be carefull those ninjas are not involved in an important battle, as when upgrading the ninjas do not battle. As well as ninja huts you have the option (later on) to buy building modifiers, these come in the form of buildings that upgrade the ninjas in any near by huts. These are handy for the later levels when its not safe to upgrade mid battle.
If all your ninjas are defeated ( they regenerate after about 10 secs so this is quite rare) or if 10 enemies manage to get all the way through the town then its game over.
The game starts off very easy and stays that way for about the first 60% then all of a sudden you are thrust into levels where you have to get the strategy 100% correct or the waves will find a way through.
At the end of each level you play a fruit machine to gain a bonus item for the next level, these items carry over untill they are used, but cookies and such do not.
As i mentioned the dificulty is at a quite standard pace, i was never not knowing what to do as 90% of objectives are just kill enemies and stop them from getting from one side of the town to the other.
The game does throw in the off curve ball. One level has your town in the middle of an air raid attack. This destrys 1 building at random each wave. There is also a few levels where you have to man cannons as well as fending off ninjas you have to fend of boat attcks by tapping cannons at the right point.
I have to say i was looking for something to get my teeth into after Castlevania and this filled the gap very nicely.
Graphics are hardly groundgreaking, but stand up well and suit the game, as do the mellow and happy tunes.
The game has about 70 levels and you can revisit to try and get A ranking on all of them. it also features multiplayer that i am yet to investigate.
The game is well worth a look for anybody wanting to experience a good pick up and play DS title, that delivers engraossing gameplay from start to finish.
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