Can't believe there isn't a thread for this.
After surprising myself by how much I enjoyed Persona 4, I went back to have a play on Persona 3 (which I had skipped as I wasn't sure if the series would appeal to me so I tried playing the most recent one first).
It's surprised me how very close the games are. They've taken a very different design approach to Persona 3 and 4 but the engine and the central mechanics are largely unchanged. That said, Persona 4 has that extra lick of polish, you seem to spend that little bit extra time looking at loading screens, there're fewer 'quick jump' options when exploring and the story side of things (at least initially) isn't as in depth and guiding as in personal 4. The characters (at least initially) aren't as instantly likable either (although the dubbing in 4 is much better)
I'm not that far in (about floor 7) and there are good and bad points. Sneaking up on monsters is fairer this time and not having to worry about escape items is nice but the "tired" aspect is fairly horrible, especially as it doesn't take a great deal of fighting to suffer from it (please tell me the number of fights you can get into before getting tired improves). It's also a nightmare not being able to control your party members and being able to view their equiptment at the police station but the manual hints you get full control over them at some point.
It's a bit unfair to compare it to it's sequel but they feel more like two different teams given the same engine and rules to work with rather than games produced one after the other.
Also, I'm early in and this game has been around a while, please avoid anything spoilerish
After surprising myself by how much I enjoyed Persona 4, I went back to have a play on Persona 3 (which I had skipped as I wasn't sure if the series would appeal to me so I tried playing the most recent one first).
It's surprised me how very close the games are. They've taken a very different design approach to Persona 3 and 4 but the engine and the central mechanics are largely unchanged. That said, Persona 4 has that extra lick of polish, you seem to spend that little bit extra time looking at loading screens, there're fewer 'quick jump' options when exploring and the story side of things (at least initially) isn't as in depth and guiding as in personal 4. The characters (at least initially) aren't as instantly likable either (although the dubbing in 4 is much better)
I'm not that far in (about floor 7) and there are good and bad points. Sneaking up on monsters is fairer this time and not having to worry about escape items is nice but the "tired" aspect is fairly horrible, especially as it doesn't take a great deal of fighting to suffer from it (please tell me the number of fights you can get into before getting tired improves). It's also a nightmare not being able to control your party members and being able to view their equiptment at the police station but the manual hints you get full control over them at some point.
It's a bit unfair to compare it to it's sequel but they feel more like two different teams given the same engine and rules to work with rather than games produced one after the other.
Also, I'm early in and this game has been around a while, please avoid anything spoilerish

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