This fun little puzzler is hidden away on DSiware and it is such a shame as i think it could sell to both the new older female DS audience and the hardcore puzzle fans.
Gameplay
Sujin Taisen Number Battles takes place on a grid where you have to place your numbers into a sequence that is not much different to rummikub. You start off with a base of 6 tiles and are free to place a start tile (builder) anywhere on the grid. After this your opponent makes a move on the same grid with its tile, again having the ability to place anywhere. After the first tile is set by each player, you then have to build from that tile.
Each tile in your bin is either your colour (you play blue through the story mode) or rainbow. Each of your opponents are asigned a diffenent colour (but most games are 1 on 1). Each tile placed will either have 1 2 3 or 4 lines coming out of the side that you can connect other tiles to, however you can only connect to tiles of your own colour or rainbow tiles. Once you get a sequence then you get scored and the bigger the sequence the more you score. However the game is open to more strategy than the most complex game of chess as not all tiles have 4 lines coming off to build and you can get bonus points depending on where you place the tiles on a grid, a bit like scrabble. However these bonus spaces move throughout after each combo. It sounds complex but its quite simple to play and understand.
After the frist few levels power ups get thrown into the mix that do all sorts of things from adding an extra line to a tile to letting you change the colour of a tile.
The first player to the target score wins.
You may think the game is not open to blocking your oponents and such as you each have your own colour tiles, well not at all.
The rainbow tiles can be connected to any colour and you can build of any rainbow tile on the board and the game is quite even at giving you rainbow tiles and your own colour tiles after you play one, which further opens the game upto tactics.
I have found myself getting lost in this just like i did the first Puzzle Quest as the presentation and the way the game unfolds is extremely good compared to some of the other DSi offerings.
The game boasts a full online multiplayer mode, sadly after an hour i did not find anybody to play
But also offers a story mode and a puzzle mode as well as local multiplayer.
This is a great buy for just 500 points, if you prefer to think with your puzzle games rather than rely on blind luck, this one is for you.
Gameplay
Sujin Taisen Number Battles takes place on a grid where you have to place your numbers into a sequence that is not much different to rummikub. You start off with a base of 6 tiles and are free to place a start tile (builder) anywhere on the grid. After this your opponent makes a move on the same grid with its tile, again having the ability to place anywhere. After the first tile is set by each player, you then have to build from that tile.
Each tile in your bin is either your colour (you play blue through the story mode) or rainbow. Each of your opponents are asigned a diffenent colour (but most games are 1 on 1). Each tile placed will either have 1 2 3 or 4 lines coming out of the side that you can connect other tiles to, however you can only connect to tiles of your own colour or rainbow tiles. Once you get a sequence then you get scored and the bigger the sequence the more you score. However the game is open to more strategy than the most complex game of chess as not all tiles have 4 lines coming off to build and you can get bonus points depending on where you place the tiles on a grid, a bit like scrabble. However these bonus spaces move throughout after each combo. It sounds complex but its quite simple to play and understand.
After the frist few levels power ups get thrown into the mix that do all sorts of things from adding an extra line to a tile to letting you change the colour of a tile.
The first player to the target score wins.
You may think the game is not open to blocking your oponents and such as you each have your own colour tiles, well not at all.
The rainbow tiles can be connected to any colour and you can build of any rainbow tile on the board and the game is quite even at giving you rainbow tiles and your own colour tiles after you play one, which further opens the game upto tactics.
I have found myself getting lost in this just like i did the first Puzzle Quest as the presentation and the way the game unfolds is extremely good compared to some of the other DSi offerings.
The game boasts a full online multiplayer mode, sadly after an hour i did not find anybody to play
But also offers a story mode and a puzzle mode as well as local multiplayer.
This is a great buy for just 500 points, if you prefer to think with your puzzle games rather than rely on blind luck, this one is for you.
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