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Half Minute Hero - PSP

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    Half Minute Hero - PSP



    I already posted about this on HG101's blog, but there was no topic on here, so am cross-posting.

    Half Minute Hero is next in a long line of awesome, quirky PSP games, which is making this the handheld to own. Invasion of Privacy, Monster Hunter, Onore No Shinzuru Michi Wo Yuke, Ys 7, plus a whole bunch of others, and now Half Minute Hero.

    I've been playing it quite a bit since writing up my first impressions, and the basics are this: RPGs, shmups, RTS games, plus other genres condensed into 30 second chunks, with music by Yuzo Koshiro, 8-bit style pixelated sprites, and an exquisitely written script which pays homage to classic gaming archetypes. If you've played games since the early 1990s and you don't smile while playing this, you're dead inside.

    Released last week in America, I'd totally forgotten about it. And it seems so has everyone else.

    Grab the demos on PSN and then grab a copy of the game!

    There have been a lot of great games released recently: Uncharted 2, Katamari Forever, Way of the Samurai 3, Demon’s Souls, Brutal Legend, and no doubt others. Unfortunately, this all means that one of this year’s most interesting games will probably be overlooked. Released last week, I’d totally forgotten about Half-minute Hero.

    The game starts with a blazing electric guitar intro which sets the tone for the rest of the excellent soundtrack (featuring Yuzo Koshiro as one of the composers), and you’re then given a choice of three main modes. While the game models itself on being a 30-second RPG, it actually encompasses several genres, including shmups and RTS. As you progress, further modes are unlocked. At its most basic, it’s like a hyper-micromanagement sim moulded by the specified genre – you’re constantly juggling things in rapid succession to achieve your goal in under 30 seconds (actually more than 30 seconds, since you can buy more time from the Time Goddess).

    If you’ve not played the PSN demos for HMH, then the above description might sound dull or unintuitive, but the game is actually hugely fun and easy to pick up. It’s very streamlined, with minimal button presses and combat in RPG mode is automatic. And yet despite this apparent minimalism, there’s a level of depth as you debate whether to save a forest, level up, buy items, or simply head for the boss. New equipment is constantly being acquired, level-specific ranks are earned depending on your style of play, thereby encouraging you to replay each level, and there are also secret levels to unlock. So from what I’ve seen so far, there’s a lot of meat to this game.

    Special mention must also go to the dialogue and localisation, which is absolutely perfect. It reminds me a little bit of Holy invasion of privacy, in that there’s a lot of send-ups based on RPG archetypes, and even some 4th wall breaking stuff. For anyone who has grown up on RPGs, it should be a delight, whether it’s the Time Goddess chastising you for selecting the “no” option (“How many RPGs allow you to progress by choosing no? Just choose yes already”), to the spoiled princess who in less than 30 seconds goes from damsel in distress to crossbow-wielding hell-vixen (“I don’t need no ******* tutorial!”). Genuine laugh-out-loud moments.

    And as you can see from the visuals, it has a beautiful 8-bit styling – something which is coming in to vogue, and which I’m pleased about. Megaman 9, Holy Invasion of privacy and now Half-minute Hero, I hope are simply the first in a long line of such pixelicious games.

    Anyway, those are my first impressions. Slick, wonderful, beautifully localised, unlike anything else I’ve ever played (maybe Outrun, there’s definitely a hint of Outrun’s race-to-goal style in there somewhere), showing great promise in terms of depth and stuff to unlock, incredibly ornate 8-bit visuals, a rocking soundtrack by known composers, and... sadly overlooked due to bigger releases. And this is sad, because XSeed might see the low sales, and figure it due to the game not appealing to audiences. And if that happens, we'll be less likely to such games in the future.

    I say leave Uncharted 2 and Brutal Legend on the shelf for a week or two, they’ll sell well enough through mainstream appeal and will still be there, and maybe give Half-minute Hero for the PSP a chance. Check out the demos first, if needs be, they're ace! Otherwise I don’t think this is going to receive the attention it deserves...
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    #2
    I played the demos and loved them , yes reminds me of Holy Invasion style, plus its got good humour too, im gonna pick it up at my import shop for around 27 quid , that a good bargain?

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      #3
      I'm just about to start Playing i love the demos to death so i'm off bye

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        #4
        Found this cool but difficult and quite frustrating.

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          #5
          It's about 20 hours worth of fun gameplay time, and for £27 that's a great deal!

          Absolutely lovely title, full of charm and wit.

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            #6
            Didn't realise there was a first play thread for this, i bought it from the US PSN a couple of weeks ago and whilst i enjoyed Hero 30 i didn't quite enjoy the other two modes as much, and tried to rush through them as quickly as possible. (I still need to go back to finish Princess 30 =_=)
            Though i did find the humour in the other two games a bit more funny.

            Also i thought some parts of Hero 30 got a bit annoying

            the constant credits for example, it was funny the first two times but c'mon after every stage the same credits??? Bit of a missed opportunity to throw in a few jokes possibly?



            I got a bit of screen tearing (I think that's what its called) too whilst playing Hero30, only thought that happened on HD games when you had tv settings wrong.

            I did enjoy the puzzles in Hero30 though, still got a load of stuff i need to unlock so i think the replayability of the game is really good.

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              #7
              Tearing on 2D games is almost always down to bad coding. Tripple buffering the sprites pretty much eliminates it.

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                #8
                Im loving the full game, its just so much fun, im enjoying a 3 of the modes so far and the humour in princess 30 is awesome ive LOL a lot at it,

                the tutorial was funny, when i replied No , the princess say I dont need no ***** tutorial, burst out laughing

                . This game is perfect fodder for the PSP and the PSP Go to , though i bought the UMD, here's hoping the game comes on Euro PSN so more people can sample the delights of this charming and hugely enjoyable game.

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                  #9
                  The 4th mode which you unlock, Knight 30, could be my favourite mode. Very different from the rest.

                  Pity this hasn't been getting any love.

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                    #10
                    I hope this comes out on the GO

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                      #11
                      Originally posted by Strider View Post
                      I hope this comes out on the GO

                      Coming to Europe in 2010 ... but no news if UMD or Download:/

                      Hi all, my name is Yen Hau and I'm the Product Manager at Rising Star Games. I just want to tell you all about a gem of a game coming out next year called Half-Minute Hero for your PSP. Some of you may have heard something about it already but I thought it would be [...]

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                        #12
                        Finally beat all game modes, from Hero 30 to

                        Hero 3...saving the world in 3 seconds was kinda hard



                        Overall I enjoyed the game, although some modes drag a bit too much making the fast paced game mechanics repetitive and sometimes downright boring...Hero 30 and Knight 30 are the worst offenders, even if they gradually introduce new elements stage are very similar to each other and the humor, if not completely bonkers like Hero 30's

                        retro-LOLcat

                        , does not help much. Knight 30 also gives you the ability to forge different kinds of items, but I used the fence once and then got away with a number of decoys and bombs, often not even using them.
                        I started off with Princess 30 as it was advertised as a shoot'em'up, but I quickly grown tired of it, it's shallowest of all modes and doesn't offer anything particular.
                        Evil Lord 30 on the other hand is my favourite, its stages are straightforward and the rock-paper-scissor mechanic works well within the 30 seconds boundary, although in the later levels you become basically invincible.

                        Hero 300 was a bit frustrating: I played it four or five times before searching for help and discovering that being above level 40 doesn't matter, what matters is that you rush throught the lands, buy the right stuff and get to the final boss with roughly a minute left on the timer.
                        Hero 3 is simply hard. Its map is shaped after Japan and the evil lord lives in Hokkaido. Oh well...

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                          #13
                          I still haven't got around to this. I think the UK release is next month, although I tried to pick up the US version last year. Must buy must buy must buy! (before I let it slip off the radar)

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                            #14
                            ?14.99 pre-order at play. Seems like a good deal ...

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                              #15
                              Picked this up for ?7.50 new from Amazon the other week, been dipping in and out of it the last few days and finding it a great laugh so far! I love the way you can play it in tiny little chunks if you wish

                              Only played "Hero 30" so far though
                              Last edited by charlesr; 16-05-2011, 11:38.

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