Nobody else has bothered and I think I've played enough of this now to start a proper First Play thread.
It's a Diablo style dungeon crawling loot-whoring affair from Runic Games, who are made up by some of the original creators of the Diablo series as well as Mythos and Fate. There's a demo available on Steam and on the official website, with the full game costing ?14.99 (Definitely on Steam, I think it's the same on both) - demo gives a good couple of hours of play, letting you get up to level 7 or hit a certain depth in the dungeon.
The system requirements are apparently very reasonable and it has a netbook mode so would hopefully run on most PCs. Graphically the best comparison I could make is that it's Diablo 3 crossed with the stylised characters from the TF2 games - it's very pretty when maxed out and the engine is coping with everything I've thrown at it so far.
I'm by no means experienced with Diablo style games, but it plays similar from what I can tell. You hold down the left mouse button to move and hold it down on an enemy to use your main attack. You have a second attack which is mapped to the right mouse button, and you can have a third easily accessible using TAB to change between both secondary skills. On top of that you have the standard hotkeys at the bottom mapped to the number keys, which I'm currently using for spamming my potions.
Classes - there are three. Destroyer, Alchemist and Vanquisher. There are three skill trees within each that allow you to customise your character further (This must sound awfully familiar to most people! :-p), but they are ultimately: Destroyer = melee; Vanquisher = ranged; Alchemist = magic.
I'm playing Destroyer at the moment, I'm at level 10 I think.
There's a small town that serves as the quest hub and houses all of the merchants and services. You can create a town portal back to here from the main dungeon at any time that allows you to go back to hand in quests and clear your inventory, although you can actually use your pet (Everyone gets a proper pet - at the moment mine summons a skeleton and three zombies to aid in combat! ^_^) to do that for you which is a wonderful mechanic that I hope more games use in future.
I'm sure there's a load I haven't yet covered, feel free to ask any questions if you have any.
It's a Diablo style dungeon crawling loot-whoring affair from Runic Games, who are made up by some of the original creators of the Diablo series as well as Mythos and Fate. There's a demo available on Steam and on the official website, with the full game costing ?14.99 (Definitely on Steam, I think it's the same on both) - demo gives a good couple of hours of play, letting you get up to level 7 or hit a certain depth in the dungeon.
The system requirements are apparently very reasonable and it has a netbook mode so would hopefully run on most PCs. Graphically the best comparison I could make is that it's Diablo 3 crossed with the stylised characters from the TF2 games - it's very pretty when maxed out and the engine is coping with everything I've thrown at it so far.
I'm by no means experienced with Diablo style games, but it plays similar from what I can tell. You hold down the left mouse button to move and hold it down on an enemy to use your main attack. You have a second attack which is mapped to the right mouse button, and you can have a third easily accessible using TAB to change between both secondary skills. On top of that you have the standard hotkeys at the bottom mapped to the number keys, which I'm currently using for spamming my potions.
Classes - there are three. Destroyer, Alchemist and Vanquisher. There are three skill trees within each that allow you to customise your character further (This must sound awfully familiar to most people! :-p), but they are ultimately: Destroyer = melee; Vanquisher = ranged; Alchemist = magic.
I'm playing Destroyer at the moment, I'm at level 10 I think.
There's a small town that serves as the quest hub and houses all of the merchants and services. You can create a town portal back to here from the main dungeon at any time that allows you to go back to hand in quests and clear your inventory, although you can actually use your pet (Everyone gets a proper pet - at the moment mine summons a skeleton and three zombies to aid in combat! ^_^) to do that for you which is a wonderful mechanic that I hope more games use in future.
I'm sure there's a load I haven't yet covered, feel free to ask any questions if you have any.
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