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Spectral Force Genesis - NDS

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    Spectral Force Genesis - NDS

    Has no one played this? I heard it was released in English last summer already?

    The similarities to Dragon Force on the Sega Saturn are unmistakeable. The overworld map with nations to conquer, the use of special magic items, the hiring of generals, the battles themselves. It could almost be a second sequel to DF.

    As much as I want to love it though, it suffers from several terrible flaws which stop it from being excellent, and reduce it to a barely playable mess.

    Unlike Dragon Force where you had total freedom to assign troops, reinforce castles and order generals off to war at any point during a round, in SFG each round is divided into 12 months and you can only do one action per month, depending on what is assigned to that month. This is done randomly, meaning if you wanted to assign troops in June, but June is council assignment month, you can't do anything other than that.

    The game shackles and cripples you so severely by only one random action per month. This also means that in an entire year you might only fight 2 battles, and the game is so slow moving, one year might last half an hour or more. Also, most actions are useless. Council assignment is pointless, since once you've assigned 3 generals to their posts, there is nothing left to do except scout for extra generals, but you're limited to 20 so this type of month soon becomes redundant.

    This arbitrary shackling of your actions makes the game extremely slow, since some castles are so heavily fortified you need to attack 6 or more times to capture them. And remember of course, after each battle there's a good chance there'll be a fortification month, allowing enemies to make themselves stronger again. The whole thing plays out like a really slow moving game of stalemate. Attack, be attacked, fortify, back to square one, start again.

    Other times, you'll attack someone, take their castle but lose a lot of men, and then there won't be a troop reinforcement month before the next battle, meaning enemies will attack from all sides and, because you don't have any troops, you'll lose several castles. The game doesn't feel balanced, and there is never an opportunity to take advantage of anyone else's poor strategies.

    There are tricks though, for example you can loot money from enemies so they don't have enough to fortify with, but money is easy to come by and within the first hour I'd maxed myself out to 9999 currency, and most enemies end up with so much that the 5 or even 20 that I steal does nothing. You can also steal generals, so they can't use their full supply of soldiers in battle, but the likelihood of success is like 1/10, and goes something like this:
    Select nation
    Select general to use
    Select general to capture
    Char 1: Goodluck with this!
    Gen 1: I'm going now!
    PAUSE
    Gen 1: Damn, I didn't do it
    Char 1: The general couldn't do it!

    Furthermore, the generals which you choose to capture, aren't really explained. When I first started I had no magic users and, because it doesn't tell you what class a general is when you try to capture them, I ended up capturing 10 swordfighters before eventually, randomly stumbling across a magic user (who was crap). I'm sure Dragon Force allowed you to view the stats of enemy generals. Everything thing here is so opaque, you don't know the strengths of anyone until you've fought and likely lost to them - it desperately needs to show the battle class of each general, since otherwise it's just random nonsense. Worse still, there's like 30 different nations all fighting each other, and what must be at least 200 generals, so memorisation is out of the questions.

    Also, each text box during an attempted stealing takes a few seconds, now multiply it by your 20 generals. It's so tedious, that I tend to skip general stealing. Why couldn't I just select everyone and get it done with a single menu selection? Every action in the game is like this: lots of unneeded dialogue boxes and time wasting.

    The whole game suffers from this problem of not letting you do the actions you want to do, and then when you do them, it takes so long it's questionable if it's worth doing. Dragon Force was a lot more streamlined, with greater momentum, and a helluva lot easier to do stuff. It was a challenging game, but its system was easy to play around with. I'd often send 2 battlions to a heavily fortified castle, one to capture it, the other to boost the troops once capture. Or I'd send raiding parties after enemy platoons which were going to attack a different enemy, because I knew they'd be sent away defeated, allowing me to fight some already weakened foes and capture them.

    There is nothing like this here. It is slow and very restrictive. It feels like a game where they came up with a whole bunch of cool ideas, and then let another team finish it. The battles are cool (even though the collision detection sucks and results in your platoons getting stuck to each other), and the ideas are good, but it's badly executed.

    Which is a pity, because as I said, this whole thing reeks of being like Dragon Force, so much so I wasted about 8 hours on it already... But after that you''re likely to just want to quit and actually go play Dragon Force.

    This is the kind of game where I hope the ROMhacking community take an interest, and do a hack job which makes the game more playable and streamlined.

    #2
    bleh, kinda wish I could cancel my order now and get SMT:SJ instead.

    Really was hoping this would be Dragon Force DS. Guess I should've known give how this title has sunk without a trace after a low profile release.

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      #3
      Well, it is DFS, it's just too restrictive for me. You might like it though!

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        #4
        Suppose I'll give it a try. DF wasn't without its flaws; spending ages giving out medals, defeating country leaders too early and getting them trapped between 2 castles (resulting in a trivial fight every 20 seconds).

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          #5
          Well, I now own half the map, have every city with maxed defence so I'm invulnerable, have 9999 currency, 9999 soldiers, 20 strong generals, and nothing is bloody happening because I have to sit around for the odd fight month to come up. When it does, every enemy also has maxed defence, so it's an excrutiatingly slow grind. I'm starting to doubt if it's even possible to finish this game - I am absolutely maxed when it comes to everything, and yet it's taking bloody ages to do anything.

          There is absolutely no sense of satisfaction when you start getting powerful, and whether you're a weakling nation or a demigod, it still feels like a slow grinding chore. I realise the unicorn army is the easiest to play with, but it would be even worse as a weaker nation, risking defeat along with the slow grind.

          This game is absolute rubbish I've decided.

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            #6
            Damn you, John. You raved about this on HG101, convincing me to order the game and then you come on here and say it's rubbish. I think you should refund me.

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              #7
              Originally posted by Kaladron View Post
              Damn you, John. You raved about this on HG101, convincing me to order the game and then you come on here and say it's rubbish. I think you should refund me.


              Actually, I did temper the piece by saying:
              Here’s hoping my hopes for Spectral Force Genesis end up fulfilled.
              A couple of days later, in the comments, I posted this same review slating it.

              I'll consider this a lesson not to speak about games until I've played them, but in my defence, as the person with the biggest DS collection I know of, I'd have thought you knew more about this than me.

              If you can't cancel your order, it's worth loading to see what could have been - plus you can do a review now for GamesTM, or a freelance one for one of the internal Nintendo/multiformat mags. Persuade Darran to let you do it for RG, since it's a follow up to DF.
              Last edited by Sketcz; 25-03-2010, 08:07.

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                #8
                I've finally got around to starting this...

                It's awful. In just about every way. I'll reduce my critisisms to bulletpoints:

                -The 'plot' is utterly laughable. The game starts off with an incredibly brief, unexplained face off against a goddess (with cliched dialogue like you'd expect at the end of a game) then basically says 'oh and you must conquer the world'. No attempt to introduce characters.

                -There's about 40 countries each with a single city, way too many and it results in a horribly complex map.

                -tutorials are static screens and not explained anywhere near enough for a complex game

                -It's incredibly clunky, limiting your actions to a narrow range of specific ones is stupid. The menus are poorly designed and could do with better tooltips.

                -Poor explanation of how battles work. After the pathetic battle tutorial I thought I'd try out a battle. I got my arse kicked by a country with 5 times as many troops (which all of the surrounding ones had). This resulted in my country getting taken over (and me turning the game off).

                Awful awful first impressions and I get the impression that as I learn the game, I'll just find more things to hate. Think I'm not going to bother with this. Massive dissapointment. I like empire builders and I'm willing to forgive a bit of clunkiness but this is poorly thought out and designed at every turn. Can see why this game has bombed.

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                  #9
                  You two have done such a fine job of explaining why this is crap, I don't really need to add anything. I'll just say that, yes, it is unbelievably awful and everyone else should avoid like the plague.

                  Worst game I've played this year and, possibly, the worst RPG I've EVER played.

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                    #10
                    Worse than Bokosuka Wars?

                    Perhaps I shouldn't be joking, seeing as it was my optimistic attitude from looking at screenshots that encouraged you to part with cash...

                    I hope a review is forthcoming.

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                      #11
                      I probably won't bother, to be honest. I hate the game so much, I can't bring myself to play it long enough to warrant a review.

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