I will prob give co-op a quick try Ad before I move onto the next game (Yakuza 3) unless it grabs me.
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Splinter Cell: Conviction
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Dazzyman
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Dazzyman
In two minds about flogging it after co-op. Find the co-op a better game in story and design and spent nearly as much time on it. Did encounter some horrific clipping bugs though and had to restart twice as couldnt progress further (clear areas and bloke stuck in a bunch of servers couldnt shoot). Also had some nasty lag with randoms and gave up on the very last bit after 4 of em quit as they couldnt handle it and would run off.
It does remind me a hell of a lot of Rainbow 6 though with some of its faults.
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Dazzyman
Yea had it last night right at the end again. The levels are broken down into sections though so I just chose the last bit as we went back to lobby.
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Just finished the co-op story mode with a mate on realistic and.....wow, just wow.
It is just superb, even better than the single player. The satisfaction when you work together with your buddy to take out a group of enemies is just immense. Silently taking out a guy each, tagging the remaining enemies in the area and then dual executing them.....fantastic.
The story is pretty good too actually, well thought out. Oh and the ending.....AMAZING!
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I thoroughly enjoyed the story in both the single player and co-op, especially the latter. I actually really liked the way the story unfolded in the single player, kept me immersed right until the end.
Horses for courses and all that.Last edited by ezee ryder; 20-04-2010, 19:22.
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Dazzyman
Originally posted by Zero9X View PostI found the story horrid. It was like watching a bad episode of 24.
Then when it settled for abit before going mental ingame we had numerous bugs again. He couldnt run right at the end so we died again (got stuck wallking into hail of bullets). Fine we try again then, restart cutscene, I get mowed down by a tank before we move, restart, cutscene, I get stuck in a box moving, restart cutscene and on and on and on. Upstairs I get stuck doing emp device cant move have to quit, next time everytime I go to do it he stands up and gets shot by a tank outside he wont crouch. We finally did it by accident and again m8 couldnt run soon as he crossed the line. Luckily I could cover him from the spawn to infiity.
For me it just lacks polish just like R6 did. Ive spent more time on the co-op than 1p and more time on the last bit than the entire co-op due to that bit and its left me with a distaste for it now. Stupid thing it aint that hard to do it as it can be done in less than 2-3mins as Ive got close before when its stable but its just so random what it chucks at you with bugs on that bit I cant be doing with it. Not only that it had the entire blumming credits at the end of it again what take forever.
Will stick to UC2 for that co-op as its way too hard work. That UT engine is well creaky shame they still havent fixed bugs from years ago. Ive seen same bugs on R6 with clipping and not running/crouching. It could have been such a better game. Oh well roll on SFIV and Alan Wake....Last edited by Guest; 21-04-2010, 12:55.
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I've enjoyed all the Splinter Cell games to date, but the more information that was released about Conviction, the more I felt it was just Splinter Cell by name. This feeling and demo put me off getting it on day one, but I got it today and have to say I'm not very impressed.
It's clunky, the button layout is awful, the jerky frame rate in co-op is a game breaker, the lack of analogue pressure control for the movement feels wrong, it doesn't look great, and there are more things that I can't think of right now.
If this is what we've got after Ubisoft started again and multiple delays, then I dread to think what their original Conviction would have been like.
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I like this game more when I forget it's a Splinter Cell title, because the things I actually enjoyed most about SC, its slower pace and stealth gameplay, seem to have taken a back seat to gun play. In Conviction it's easier to just blast everyone away, instead of using stealth, and then move on to the next section. Such a shame.
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