Been playing this a little bit with a friend and some randoms, I'm not really sure what is going on. It is like a boss rush mode in a single castle, each chapter has you running around a different castle.
First impressions are that it plays a bit like a party based MMO, you actually have to grind to level up, the characters all start off as **** as each other, taking 3 or 4 hits to kill even the most basic of skeletons. But by all accounts as you level up the characters become more diverse and their strenghs and weakness become more obvious.
Unfortunately the documentation for the game is a little sparse and it doesn't give you much indication of what you need to do and how you progress your character, leaving you to figure it out yourself.
The Menus and GUI reflect this lack of presentation too, typical text heavy page switching Japanese Menus. I imagine many will find them comforting and Nostalgic, but I just find them poorly designed and awkward to use. The lobbies are also a bit confusing too.
Co-OP seems to be the meat of the game, I don't think I would even consider buying this if I didn't know someone else that had the game too and unfortunately the trial doesn't have the multiplayer option available at all *facepalm*
That does all sound rather negative, but I'm actually having fun, I'm hoping that things become a little clearer once I unlock some more abilities. There is a large amount re playability and a little of the familiar exploration as it appears there are inaccessible areas on in the chapters that you must be able to get to once you've levelled up and you've come back with the ability to turn into a bat, or you jump higher etc.
I'm looking forward to playing a little bit more and seeing how the experience progresses. I quite like the 30 minute time limit on each chapter, means you can have a quick blast with randoms or by yourself if you just want to grind a bit higher.
First impressions are that it plays a bit like a party based MMO, you actually have to grind to level up, the characters all start off as **** as each other, taking 3 or 4 hits to kill even the most basic of skeletons. But by all accounts as you level up the characters become more diverse and their strenghs and weakness become more obvious.
Unfortunately the documentation for the game is a little sparse and it doesn't give you much indication of what you need to do and how you progress your character, leaving you to figure it out yourself.
The Menus and GUI reflect this lack of presentation too, typical text heavy page switching Japanese Menus. I imagine many will find them comforting and Nostalgic, but I just find them poorly designed and awkward to use. The lobbies are also a bit confusing too.
Co-OP seems to be the meat of the game, I don't think I would even consider buying this if I didn't know someone else that had the game too and unfortunately the trial doesn't have the multiplayer option available at all *facepalm*
That does all sound rather negative, but I'm actually having fun, I'm hoping that things become a little clearer once I unlock some more abilities. There is a large amount re playability and a little of the familiar exploration as it appears there are inaccessible areas on in the chapters that you must be able to get to once you've levelled up and you've come back with the ability to turn into a bat, or you jump higher etc.
I'm looking forward to playing a little bit more and seeing how the experience progresses. I quite like the 30 minute time limit on each chapter, means you can have a quick blast with randoms or by yourself if you just want to grind a bit higher.
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