This is great. Really, really great.
We always complain about sequels not making changes to their formula, but we play them anyway because we like to have more of the same good thing, so Sega have been brave with Virtua Tennis 4 by crossing the arcade pace and controls with... I wouldn't say simulation, but perhaps feel of real tennis.
The pace of the game has changed, and although it is still very obviously arcadey, it relies far more on a real approach to the play tactically. Players can't dart about the court with instant acceleration any more and it's necessary to think about slowing down play with slices and drop shots (and drop shots actually working is something new to the series too...), as well as think about positioning for shots and letting them charge up. The player animation too, is absolutely superb - there's real impact in every swing and hit. It captures the passion and excitement of longer rallies and bigger points more frequently than Top Spin, and although I have no doubt Top Spin is a more accurate representation of the sport, I much prefer the instant gratification than VT gives. It plays a great game of nonsense tennis
Online implementation is a little dodgy though. The game plays fine against most opponents, although there was extreme input lag when I played a couple of people from Germany and Hong Kong. No punishment/reward for/against droppers, and you can't skip the replays and cutscenes, which of course gets people angrier and more impatient.
We always complain about sequels not making changes to their formula, but we play them anyway because we like to have more of the same good thing, so Sega have been brave with Virtua Tennis 4 by crossing the arcade pace and controls with... I wouldn't say simulation, but perhaps feel of real tennis.
The pace of the game has changed, and although it is still very obviously arcadey, it relies far more on a real approach to the play tactically. Players can't dart about the court with instant acceleration any more and it's necessary to think about slowing down play with slices and drop shots (and drop shots actually working is something new to the series too...), as well as think about positioning for shots and letting them charge up. The player animation too, is absolutely superb - there's real impact in every swing and hit. It captures the passion and excitement of longer rallies and bigger points more frequently than Top Spin, and although I have no doubt Top Spin is a more accurate representation of the sport, I much prefer the instant gratification than VT gives. It plays a great game of nonsense tennis
Online implementation is a little dodgy though. The game plays fine against most opponents, although there was extreme input lag when I played a couple of people from Germany and Hong Kong. No punishment/reward for/against droppers, and you can't skip the replays and cutscenes, which of course gets people angrier and more impatient.
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