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    Turok (360,PS3)

    Couldn't find a First Play thread for this, bar one for the DEMO, which totally echoes what I'm about to post right now (but misses out on the depression this game causes when playing the full version):

    Friendly Import video game discussion forum, informative reviews, NTSC (Japan / US) and PAL - BordersDown (previously known as NTSC-uk)


    Been stuck on this (360) the last eight or nine days, mainly in a grindy way, it's just such a bloody struggle getting through it all, this is a game with no personality at all, generic and competent-seeming (graphically and gameplay-wise) but broken around the edges, so very f*ckin' broken. A permanently bland grind

    Gamma settings are f*cked (this game is DARK, no options ingame to change), aiming sensitivity is WELL off the scale (I had to set it down to 1/10 in order for me to get any level of accurate aiming). Arse.

    Music is that horribly depressive 'jungle combat music', favoured by many war FPSes of the current years, yet has less personality than even them (it's sooooo boring, it just goes ON. And ON. Then ON again, always grey). Add in *those* occasional, derivative, BORING panpipes, this music is like you'd expect Facebook's carpet to look like in times of war.

    @ 'jungle combat music' creators, check out Jerry Goldsmith's First Blood music, that's the way it's done, NOT chronic, sub-weedy, sub-Bruckheimer. I don't know if I'm being thick here, but ingame, I could not find a way to turn that ****e off, the prospect of sound fx alone might've made this particular experience easier to cope with.

    Seeing as a lot (a very lot) of the enemies you face scuttle around at an alarmingly rapid rate, and the frame rate seems to be quite low, then you are FU*KED when you attempt to target these enemies with projectile weapons. You will waste much ammo on them. So it's better using the KNIFE, your basic weapon.

    So then, this game seems to suggest it is all about the Knife. And somewhere, you get this sense that the game is a bit cleverer than it appears, IS less-bland, more Sam-Fishery and elegant than initial forays would suggest. But the Knife has 'Instant Kill QTE's, and the timing is pretty fudgy and f*cked on them. Some sections, you might have 3/4 big dinos snapping at you, yet it keeps on flashing the QTE sign to press your right trigger button and it's *not* working and it's *supposed* to be.....gaaaaah, f*ck this pedofork of a game.

    Not only that:


    Levels are BORING. Level progression rarely feels 'progressive'.

    As a quick guide, here's how it happens:

    1. Initial, sedately-paced, easy-to-roam-around jungly bit, which feels rather peaceful to play.
    2. 'Military Bit', probably a 'compound' or a an open vista (usually that) full of armoured soldiers, usually about 18 or so, occasionally tricky, then SAVE message upon defeating them.
    3. Confusing Jungle bit (go find A's transistor, whatever)
    4. Spend hours attempting to find your way through a generic, seemingly randomly-generated jungle maze, with often NO indication of where you're supposed to be headed.
    5. Eventually *find* A's transistor.
    6. Cutscene begins, A's transistor gets nicked by reptiles. (Cut back to 4, expect 2. next.)

    (This cues a MASSIVE, repetitive section of chasing that transistor AKA 'Comms Unit').


    Then to T-Rex (predictably, T-Rexes????? At some point???)

    Decided to check a FAQ out, and I'm about 70%. Feeling a proper OCD urge to finish this but it's been making me sick the past week, it is *actually* terrible. Just thinking about it makes me not want to play games, the fact that I'm more than halfway through it sends a 'Quest!' message to my subconscious, ordering me to finish this ****.

    This is the worst 360 game I've ever played. It's proper ****. I hate it.
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    #2
    Yeah this game is very dark, a struggle to see at times. Game is pretty difficult at times because of this and the weapons, as you say the knife is pretty important to use on most enemies, saving power weapons for the more awkward enemies.There are some decent levels but not enough. Multi player was actually ok when it first came out and plenty were playing.

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      #3
      You are spending all this time with the game for what, achievements?!! You, sir, are a mentalist!

      Cracking review though.

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        #4
        Originally posted by JazzFunk
        Feeling a proper OCD urge to finish this but it's been making me sick the past week, it is *actually* terrible. Just thinking about it makes me not want to play games, the fact that I'm more than halfway through it sends a 'Quest!' message to my subconscious, ordering me to finish this ****...

        This is the worst 360 game I've ever played. It's proper ****. I hate it.


        I'm glad I'm not the only person who plays games they don't enjoy.

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          #5
          Originally posted by cutmymilk View Post
          You are spending all this time with the game for what, achievements?!! You, sir, are a mentalist!
          Nah, even the cheevz are busted! Think I've got TWO so far, one of them for slaying a certain amount of dinosaurs. Irritatingly, it seems that nearly ALL the achievements are multiplayer-only, stuff like "Fire 10,000,000 Tek Arrows at an enemy's boot in Capture-The-Flag mode", doesn't even give you anything for completing the 'chapters'.

          I'm primarily going through this because, well, I've simply put so much time into it, I just want to FINISH it for finishing's sake. Nuts, I know.

          Don't know why, have had Kameo sitting around for the best part of two years, playing Turok made me install it onto the HDD, somthing in the subconscious, probably will give that a go later and hopefully get hooked...

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            #6
            Really enjoyed the game myself. The demo was only bad because it threw people in against dinosaur swarms without teaching them how to cope with them, which is through melee where it becomes a nice little timing mini-game coupled with their movement manipulation. It's not a hard game at all on the normal difficulty with tons of options for stealth and setting the dinosaurs on the enemies, whereas the hardcore mode is an absolute ***** but is doable (though I only got halfway through that). There's little to no auto-aim which I think is great as it makes you aim properly, and there's some fantastic co-op in there too with limited respawns and a series of varied objectives to accomplish. Never recall having had any problem with mazes either and didn't come across any glitched achievements myself. Thought it was the best Turok since number 1 personally.

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              #7
              ^I wish I could share your opinion, because I ALWAYS want to like the game I'm playing. I'll grant it has a really nice bow n' arrow, plus satisfyingly visceral 'knife through a dino's head' QTE effects, but the rest of it's so dismally, deadeningly soulless to trudge through, and that macho storyline is just plain chaff. Been a bit spoiled this year, kicking off with stuff like Deadly Premonition and Darksiders, maybe it's best playing a game like THIS well before games like THAT.

              Also, I *always* turn off auto-aim in games (old-skool Goldeneye-type southpaw FPSer, pop pickers) so I can 'aim properly' but the aiming system IS messed up, though I'll admit this might only be exclusive to me. The default is WAY too twitchy, it only becomes bearable when reining it down to near the minimum. I can hold my own in Bioshock 2 online multiplayer as a former southpaw 'looker' using a control method that makes my brain feel a bit funny, and can for many other FPSes, it's just *this* one feels so peculiarly wrong.

              So glad I've switched to Kameo, what a ruddy massive gulf in terms of gaming joy. Boat Drinks.

              (But will very likely chip away at Turok, in brief bouts, JUST for completion's sake...)

              Originally posted by averybluemonkey View Post
              Never recall having had any problem with mazes either
              Not mazes, per se, just the generic jungliness of it all. Rocky walls, leaves, grass, always seems synthetically penned-in by the WALLS, walking around in circles 'til you find some nook you can crawl through. You MUST have got lost at some point, else you're Bear Grylls.

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                #8
                I thought it was quite good... if you didnt enjoy this then Id hate to think what you thought of a FPS that is actualy bad, like Duke Nukem Forever or somthing.

                As a fan of the genre I would say it is a good game, Its pretty generic but its well made and the combat is satisfying. I'd give it a very solid 7/10 really....

                .... I also never got lost either.
                Last edited by rmoxon; 02-08-2011, 12:11.

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                  #9
                  ^So we've got Bear Grylls...and Bruce Parry now!

                  Taste in games IS strange. I was playing Duke on a mate's 360 and I actually LIKE it, gonna get it when it goes sub-?10.

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                    #10
                    Originally posted by JazzFunk
                    This is the worst 360 game I've ever played. It's proper ****. I hate it.
                    One of the funniest lines this month

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                      #11
                      Made me laugh too Textbook use of bold and underline there. Made me laugh when I saw the write-up was done at 6 in the morning too. I've got this image of the OP sitting there looking totally frazzled, utterly peed off with forcing himself to play through the game out of spite. Quality.

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