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Burnout CRASH! [PS3/360]

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    Burnout CRASH! [PS3/360]

    Surprised no ones talking much about this or started a first play thread, so I guess I better take up the slack!

    Got this on PS3 after enjoying the trial and I think its a really good fun pick up and play game.

    The presentation is top notch with some nice colourful arcadey graphics, which are quite reminiscent of Joe Danger.
    Gameplay wise its a mix of the old crash mode and the newer showtime mode. There are 3 different modes of play with 18 different course I think. Some are based on not letting cars escape unscathed, another is time based, while another is trying to keep a chain of flaming cars and buildings going by causing more carnage.
    Their is a really good leaderboard backend it seems using and improving on the Hot Pursuit Autolog system.

    I highly recommend a purchase, that way we can get some Autolog challenges going

    #2
    Saw the GiantBomb quicklook and thought it looked great, might have to get this. Kinect support actually looked quite good fun too, not that I own Kinect

    Is it out on 360 yet?

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      #3
      Had a quick go of the trial last night on the 360, the presentation is excellent. Could be worth 800 points.

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        #4
        The trial is completely rubbish. There are three modes in the full game, and the trial lets you play one single level in one mode, which by all accounts is the worst mode of the three, so you're pretty much guaranteed to be left with a bad opinion of it. It was the most boring thing I've played all year, it might have been better if the game explained how to play but it looks like it leaves that for the later levels which you can't play in the trial. Brilliant.

        Also, it's 2011. The decision to ship a 100% score-based game with essentially no leaderboards is beyond mental.

        Would consider for 80 Microsoft Points, maybe, but would probably rather spend that money on a t-shirt for my avatar rather than this.

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          #5
          Originally posted by toythatkills View Post
          ...would probably rather spend that money on a t-shirt for my avatar rather than this.
          A more damning comment there never was.

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            #6
            I thought it used autolog, so maybe you are right, no leaderboards. D'oh

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              #7
              Originally posted by englishbob View Post
              I thought it used autolog, so maybe you are right, no leaderboards. D'oh
              Yeah, it does, so there are no global leaderboards and it seems like if none of your friends are playing (and why the hell would they) you're completely on your own. And when EA turn autolog off in two years you'd be on your own anyway. Completely ridiculous when Xbox LIVE is RIGHT THERE and does leaderboards about 90m times better.

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                #8
                Yeah, glad you pointed that out really. I like score attack games and it was on my maybe-buy list, but without leaderboards its bloody pointless really! I already have one game in my collection that is score-based-without a purpose, that being Williams Pinball. OK it has leaderboards, but they where on drugs when the coded them in.

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                  #9
                  I thought leaderboards were a requirement of Xbox live titles? Retail or XBLA

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                    #10
                    Global leader boards not bring there is odd. Game is amazing though, they've truly distiller the essence of crash mode then built it up and filled it full of crazy. Brilliant!

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                      #11
                      I always thought the Crash modes in burnout were Pish. The last great Burnout (Burnout 2) let you play them all separately, Thought that was great myself as I avoided them like the plague.

                      I know this is called burnout Crash...is there anything else with this package may I ask?

                      Yes yes...I know someone will be so amazingly clever and says its called burnout crash - its in the name.

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                        #12
                        It has 3 variations on the Crash mode

                        Can't remember the names but
                        The first mode 'is the closest to the B2 of days gone by, albeit with the aftertouch from the later games (Closest to Burnout Revenge).

                        You drive at a junction and you have a preset number of vehicles and vehicle types that will approach the junction in the pre-determined fashion. You obtain points by getting other vehicles to crash into you, some vehicles being worth more than others and you can chain together various explosions invloving the traffic and even the nearby scenary.
                        Every 20 or so vehicles that crash gives you some kind of junction specific bonus that creates more carnage. if more than 4 vehicles escape from the map uncrashed the level ends.
                        Get to the end with no vehicles having escaped your crash and you get a big end of level screen wipe that clears up any unexploded vehicles and gives you a few extra points.


                        2nd mode gives you 90 seconds to crash and richochet yourself around the map causing as much damage and scoring as many points using the various chains available to you. Special Vehicles appear from time to time that allow you to get some kind of bonus/multiplayer or something else to let you score more points.

                        3rd mode is similar to the first mode, except instead of finishing the level with a big level specific event, what happens is you get something called the inferno metre. This is a maximum of a 5x multiplyer which you have to keep active by causing fires on any partially damaged vehicles left behind and on buildings nearby. This mode makes use of the extra little bit of strategy that the aftertouch and explosion allows. During the first crash stage you want to create enough of a crash to alow more vehicles to get caught up, but at the same time you don't want them too damaged because ideally you need them for the inferno stage so you can keep alive and because you score more points thanks to the multiplyer.


                        I'm adoring it, I think it perfectly captures (and expands) on the better versions on the Crash mode and distills it into a lovely ?6 game.

                        PLUS David Hasselhoff does all the crazy voiceovers, which in itself is kinda makes it sound like something very arcadey (reminds me of "HYDROOOOOO THUNDER, ARTICCC THUNDER, OFF ROAD THUNNNNDER!"). The bonus' that appear are very much like multi-balls in a pinball game, complete with strange little music samples. The 2nd mode is like the closest you can get to a Licensed Burnout Pinball game, without pinballs.

                        The most enjoyment I've had so far has been from trying to take down my friend's scores from the Autolog leaderboard, very much like NFS:hot Pursuit.

                        Anyhow's if anybody wants to scores to beat just add my XBL gamertag : EvilBoris DX. My scores will show up for the events in the demo.

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                          #13
                          Thank You, EB.

                          I thought something like that.

                          (Appreciated)

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                            #14
                            I like the music that pops in when something else comes along, Spandau Ballet in a game these days? Crazy!

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                              #15
                              That's a nice Uk Centric touch

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