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Dragon's Dogma (Demo)

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    #31
    I remember a time in the UK when all games were letterboxed. We even used to have a website around that time for preventing this. What was its name...

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      #32
      PAL-uk?

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        #33
        I thought it was PAL-USA, because they imported a lot from the USA, could be wrong though. The memories are so faded these days.

        EDIT:
        Took the entire day but I finally got the demo downloaded.

        It is ****.

        I've just completed Dark Souls and I expected better combat than this. If you're going to make a game with sword and dragons, then you absolutely have to aim at having as good or better controls than Dark Souls. I don't mean make the game difficult, that's a design thing. I mean make controlling your guys as tight as possible.

        Is there a lock-on button? Why is there a jump? Why is it so slow and imprecise? Why is aiming my bow such a chore? Why are the attacks mapped to the face buttons? I can't put my thumb on the camera stick AND the face buttons at the same time. The fighting in this is a ragged, dirty mess.

        ARRRRGGGGGGHHHHHHHH!
        Last edited by Sketcz; 03-05-2012, 14:26.

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