Originally posted by PeteJ
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Prince Of Persia
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Got this yesterday, and i must say... It was quite a suprise since i haven't read much into this game, or seen many screens.
The first few sections of the game are typically Indiana Jones-esque. Also the Fluidity of the Prince's movement and versatility is pleasing.
Battles are pretty fun as well. Damn tough later on.
Apparantly, the 'remade 3D 1st stage of Prince of Persia' is in the game. Ubisoft have yet to reveal the code... apparantly.
I'm about 35% or so through, and i've encountered a couple of glitches thus far...
Originally posted by spoilerIn the sub chapter "There's something glowing up there"
After you have received the second sword and bashed the wall in the 'main baths to preceed to the next section, Farah should go through the crack, but she didn't. A reload later and it's all fine.
Another one was after the Soldiers Mess hall, after you've released the ladder and Farah has gone up the ladder. Then you make your way up the winding stairs and suddenly she just drops dead.
No enemies or anything, since i've cleared that area of them.
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I've not played the Cube version but i'm 70% into the xbox version and loving it. It's a fairly easy game and i can see everyone finishing it in around 8 hours. But the further you get into the game the better it gets. There are moments like from the original when you're just jumping, swinging and running from one section to another with aerobatic grace and fluidity. Hats off to the designers as there are some well thought out levels. The grx are just beautiful as well, often I?ve found myself just pausing and admiring the views. Shame it's going to be all over soon. "Pop"corn gaming at it's best
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Well from the positive comments in this thread and from what I can think it'll be like, I went out and bought the game today . But err, unfortunately I don't have a stepdown for my PS2 at the moment so I can't play it . Hehe, so it's sitting on my bookcase and every time I look at it I feel the urge to play it rising.
Cruel.
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Well impressed with this. It shines both graphically and gameplay wise. The control is so slick that any mistakes you make are usually your fault and not the games.
As has been said when you start pulling off loads of slick moves and getting results it feels mighty fine. The stylised combat too is great fun with some really acrobatic cartwheels and flips plus some great little insert cinematics that in no way slow down the pace but add a great filmic sense of achievement.
The time control is an essential part of this game and a great evolution of the platformer; no throwing the controller down in abject frustration after a deadly fall, just do a Craig David and re-re wind and try again.
For me it's playing like ICO on amphetamines
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Ive just obtained the Dagger to allow for the ability to rewind time, a quite stunning effect I must say. So far Im extremely impressed by this, the movement of the central character is so graceful, and is becoming more and more intuitive all the time. Of course the most initial striking element of the game has to be the slow-motion effects which are quite breathtaking. Backed by what appears to be an interesting storyline and charecters this looks promising to me. I dont recall playing any POP games prior to this one, and am loving the Indian setting which is quite different to the usual landscapes Im used to seeing. The camera so far hasnt presented many problems to me, but Id imagine over time there will be areas where it might struggle, Id also like the ability to shift the camera 180 degrees at a flick. Combat seems ok so far, and Id expect to see this improve somewhat as new abilities are learnt. So far, very good indeed.
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Got the xbox version and [cheesey mcdonalds ad music] Im lovin it [/cheesey mcdonalds ad music]
Im about 15% in and it just oozes quality. From the instant I picked up the controller I knew itwas a good ame. Everything is so intuitive. I initially found comabt hard especially when.....
Originally posted by minor spoileryou have to defend farah(sp?) and kill your zombie father, I kept wailing into them one at a time and totaly forgot about the multi enemy attack (push left and Attack) where you hit one, jump across to the next and hit him, then continually bounce around them all so none get a chance to hit you. Before I kept getting hit in the back whilst attacking another
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