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The Unfinished Swan review (PS3) review

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    The Unfinished Swan review (PS3) review

    There's no topic on this? For shame! Only cost me $7.50 on special yesterday.

    Firstly, many websites will claim this is only an hour long. Well, I've spent 2 hours on it and have only just reached the end of Chapter 2 (there are 4 chapters). Plus there's bonuses to unlock, making me think this is a solid 4-5 hour game. Just right for a download.

    The basic premise is there's no colour in the world, so you throw black paint blobs to show the way. The physics for this are brilliant, with fences, benches and scenery getting covered in it to different degrees depending on how you throw it. Imagine an FPS with only paint and no enemies.

    This is only the first chapter though. The second one gives you water blobs, and you need to active gates to let the water return to an abandoned city. Later you use the water to make vines grow and then climb around the collapsing castle.

    Atmospherically it's like a cross between a first person Ico and Mirror's Edge, except with the free climbing. Beautiful visual style, and perfectly suited music.

    I'll be honest, I haven't liked a game this much in years. Everyone will go on about how arty it is. They might compare it to Journey even. In my view, Journey was ****. All style and no substance. The Unfinished Swan on the other hand has a very tangible pleasure to it. Do you remember when you were a kid and you smeared chocolate on the walls with your hands, or were sitting in the sandpit at nursery school and you put fistfuls of sand down the other kids pants just to see how they reacted? Here there is a tremendous satisfaction to throwing paint. You can dirty every surface if you like. Mess up paintings. Ruin bookshelves. Harass fish. Plus there's a selection of "toys" you can unlock, such as an instant clean up, which removes all paint. Or the ability to make paint float in the air.

    Although the trailers focus on the opening black paint level, it continues to change, and the second level you can see everything due to shading. It's not just a one trick pony. Chapter 3 has you surrounded by darkness, which looks promising. it's also a joy just exploring the world. In the second chapter there's green vines everywhere and hedge mazes, plus you can find paintings which detail the sad story of a mad king and his gradual downfall.

    The story is exquisitely beautiful, plus a bit dark at times. People relieving themselves in terracotta pots, children being swept away by rivers, etc.

    You know me. I hate most games. Most things piss me off. And I am very difficult to please. But this so far has been a whimsical adventure that rekindled so many memories from childhood, or just messing about with blocks, or lego, or actual paint. Glorious!

    SPLAT!
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    #2
    Journey was the main stream choice but Unfinished Swan is the better game.
    Feels good to say that, don't know why I kept it in so long.
    More people need to play this game.

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      #3
      It's a real shame the style of this is let down by the badly drawn children's story book that frames the story, its great at the start but turns a bit naff in the later levels when it try's a few different ideas and fails.

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        #4
        Looks like i'll try this one then. Cave sounds **** now with frame rate issues.

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          #5
          Finished it. The later chapters are shorter. So I'd clock the total at... 3 hours, a bit more if you're aiming for all the unlockables and trophies. Which, I should add, are quite subtle and aren't the kind which grate in your face, like Flower had. Which is nice.

          I liked the later story chapters, but felt it ended too soon. It was also very melancholy. I wanted a bit more info on the King and Queen.

          The darkness and blueprint stages were also cool, reinventing the original concept slightly.

          I thought the children's book art style was fine throughout. Lebowski, are you referring to Chapter 4's twist in the perspective?

          I gave it a 10 because I have no regrets about buying it. It stands as a perfect little gem, and another nice PS3 exclusive. Arty, whimsical, emotionally moving, but most importantly, tactile and with genuinely excellent gameplay. I'd say it's a work of genius, but the credits listed must be around 200 people! Bloody hell. Indie games don't come cheap these days.

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            #6
            As a whole the avatar felt very disconnected from the game slideing around wall vines and across monkey bars felt very wooly for such a tactile game. I started playing it with the move controller which is implemented terribly in this game, once I started using a dual shock I did like the game and loved exploring but some levels rush you through, (the rising water level). Or funnel you through (the dark level) if you stray here its instant death likewise on the water level if you misstep the water catches up and you die very quickly.

            It's not a hard game but being punished due to poor sign posting or straying too far from the pre determined path really feels at odds with the rest of the game.
            Last edited by Lebowski; 30-01-2013, 11:02.

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              #7
              Played through this today after receiving it as a secret santa gift and it was excellent. Wonderful art design but not style over substance. It was genuinely interesting to play, sometimes cold, sometimes warm and sometimes a little scary. The ideas rarely outstayed their welcome and the visuals were constantly adapted so it didn't end up a one trick pony.
              Lovely music too, a really nice plot albeit one that felt like it ended rather quickly. A few glitches here and there, the vines could get annoying but nothing to really sully the game.

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                #8
                How do you receive a DL game as a gift? Was there a physical release?

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                  #9
                  Someone bought the game card in store and sent me the code.

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                    #10
                    What an awesome secret Santa gift to get, game was a real gem.
                    Incredible and unique experience.

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                      #11
                      It was! I remember seeing a preview and it looking good but because nobody talks about it here I forgot it.

                      Will certainly play again to get all balloons.

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