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Metro: Last Light review

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    Metro: Last Light review

    Had this since yesterday but only managed to try out the first few introductory chapters. The original game for me was a real unsung gem, it was clunky in places but nothing on console represented its game world better bar perhaps the Bioshock games however with Metro, despite its fantastical elements, it felt grounded enough to let you feel like you were in those tunnels and facing whatever horrors lurked in the shadows whilst also managing to be fairly true to its source. It carried its own vibe and I liked that so I was pleased when it managed to squeeze out this sequel.



    I've picked up the PS3 version which according to EG's Digital Foundry is a decent version, though PC reigns. The game follows on from 2033 though prior experience with that game isn't necessary, the set up is tied to that game and so it explains events from the last ending as the opening sections unfold. Once again the sense of place is brilliant, despite the linear nature of the game, you don't mind being led through the Metro as it has allowed the devs to make sure the atmosphere is spot on with rolling shadows, lumiscent growth and failing lights. The NPC's chatter as you pass by only this time they whisper more about your character.



    Visually it's just gorgeous, a full on exercise in lighting but used for the right effect rather than showing off and the attention to detail not just in background animations and little corners that might have shown shortcuts in design but also to the sound with strange noises making you second guess when your in the dark.



    To play it's a lot more polished than 2033 was and those familiar with the last game will notice it straight away, it's still not top tier but it does the job and without a multiplayer to worry about that's all that's needed. It works well enough to please the masses which seems to have been the thinking behind most tweaks however pleasingly it doesn't feel any less 'Metro' than the first game.



    As I said, I'm still early on but this is more Metro in a more polished form which suits me fine. Now excuse me, Artyom has some Nazi's to deal with before venturing deep into the dark and forboding Red Line tunnels...
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    #2
    Originally posted by crazytaxinext
    It works well enough to please the masses which seems to have been the thinking behind most tweaks
    This fills me with terror. Have they dumbed it down? Please tell me they've haven't turned it into FPS-by-the-numbers-for-idiots

    The last game wasn't exactly STALKER or System Shock 2 in terms of mechanical complexity, but had some clever ideas that me think during play.

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      #3
      Does it have explodable bins?

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        #4
        Someday that meme will spread across the whole internet.

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          #5
          Strangely enough I don't think it does. I don't think this has any new ideas over 2033, it's more just refinement. There's still tunnel set pieces, surface beasty killing and stealth sections but not as frustrating this time. Most new copies let you download Ranger mode which I imagine is a pain and one for the more hardcore fans especially as completion unlocks Ranger Hardcore Decent length too, literally played all day and up to Chapter 23 of 30

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            #6
            Remember, the difficulty that you are meant to play is actually paid DLC.

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              #7
              What is Ranger mode? I've not been following this game at all, besides watching a video on PSN.

              EDIT:
              Did a Google. RANGER HARDCORE is the first I want to play on. Hells yes! Realistic damage, one shot one kill, very little ammo. My kind of shooter.
              Last edited by Sketcz; 18-05-2013, 06:55.

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                #8
                I'm been playing Metro 2033 over the last week, picked it up as part of a XB360 Classic double pack with Darkstalkers from CEX for ?5. Absolute bargain.

                The stealth sections in Metro 2033 are some of the best bits for me, they're not at all frustrating BUT they are shot through with a linearity that does annoy. If you don't use the stealth in exactly the way the game wants you to you're busted and forced into a fire-fight. It almost becomes a stealth puzzle where you're guessing what the game wants you to do rather than what makes logical sense. Indeed as others have said there are other odd or clunky gameplay mechanics like this throughout. But getting over that the game is still otherwise very good in general and slightly off-centre FPS entertainment.

                There are some wonderful touches I've not seen before in a FPS like when you're carrying a kid to safety on your shoulder your speed of movement is affected. Again it is a little crudely done but it is a good idea. Same with the mostly above ground murant animal enemies who, just like the raptors in Jurassic Park III, call out for and get help if you don't kill them quickly.

                This is all to say that despite the undoubted roughess of Metro 2033 I'm definitely going to get Last Light some time. It sounds as if they haven't done much different, just a little more refinement and that means it should be just as entertaining as Metro 2033.

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                  #9
                  Finished the game now and it doesn't drop the ball. Naturally you lose some of the impact the setting has which I think is why the sequel spends a little more time on the surface rather than in the tunnels but the ratio of hubs, stealth and enemies feels more balanced this time. It's also intrigued me that the game is effectively the story of the upcoming Metro 2035 book which means it doesn't use the story of Metro 2034 at all, I'm going to have to grab an english language version when I can and give it a read.

                  There's some stunning visuals at times and a lot of the lens and lighting effects remind me of the ones used in the single player of Battlefield 3 but without the rough edges or lower framerate. I'd love a sequel next-gen that explores the outer stations where the creepier stories come from, the horror aspect is well worth playing up more as this game is more about the main forces in the Metro system and also reminiscing about when WW3 came to its head.

                  Confirms the series as one of my faves though, the devs are well worth keeping an eye on.

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                    #10
                    Thoroughly enjoying this. Bioshock bored me to tears but Dishonoured and this have been excellent.

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