So, I pre ordered this form USA store and downloaded it today.
It is a remake in super duper 2013 graphics of the original Castle Of Illusion which first appeared in Japan on the Mega Drive on 21st November 1990. Pre ordering the game on USA PSN store gave you a free download of the Mega Drive game and I played that over the weekend to get me set up for this remake.
So fast forward to 2013. The remake has been produced by Sega Australia the game remains the same as the original with all the graphics and sound boosted for 2013. There is now a spoken intro which sets the scene before you begin your quest in the Castle.
I have only played a little so far and will update this later. The graphics and Mickey are all OK, similar to the recent Duck Tales update, they are smooth and colourful (as Disney would expect).
So, how does it play? Well, on beginning my quest, I was immediately surprised by the control of Mickey. Having played Rayman Legends to death, the control of Mickey feels awful. Minor movements of the left stick and you miss jumps that you should not and the same goes for bouncing on the enemies. Mickey is simply not easy to control and certainly not intuitive, you really have concentrate, even for the simplest of jumps. This a huge distraction for what should be a fun game. I switched to the D Pad to see if it was easier, it was a little but not much. There is no option to adjust this either.
So I persevered through the Enchanted Forest and then you reach the first psuedo 3D bit. Then more platforming. By the end of Enchanted Forest, my teeth are grinding at the sheer frustration, not from my bad gameplay, but very poor controls.
In short, it looks good and I want to love it. But, give the demo a try first, because if you are like me you will want the smash the controller after not too long.
I will come back to it later today, but now I need a break.
It is a remake in super duper 2013 graphics of the original Castle Of Illusion which first appeared in Japan on the Mega Drive on 21st November 1990. Pre ordering the game on USA PSN store gave you a free download of the Mega Drive game and I played that over the weekend to get me set up for this remake.
So fast forward to 2013. The remake has been produced by Sega Australia the game remains the same as the original with all the graphics and sound boosted for 2013. There is now a spoken intro which sets the scene before you begin your quest in the Castle.
I have only played a little so far and will update this later. The graphics and Mickey are all OK, similar to the recent Duck Tales update, they are smooth and colourful (as Disney would expect).
So, how does it play? Well, on beginning my quest, I was immediately surprised by the control of Mickey. Having played Rayman Legends to death, the control of Mickey feels awful. Minor movements of the left stick and you miss jumps that you should not and the same goes for bouncing on the enemies. Mickey is simply not easy to control and certainly not intuitive, you really have concentrate, even for the simplest of jumps. This a huge distraction for what should be a fun game. I switched to the D Pad to see if it was easier, it was a little but not much. There is no option to adjust this either.
So I persevered through the Enchanted Forest and then you reach the first psuedo 3D bit. Then more platforming. By the end of Enchanted Forest, my teeth are grinding at the sheer frustration, not from my bad gameplay, but very poor controls.
In short, it looks good and I want to love it. But, give the demo a try first, because if you are like me you will want the smash the controller after not too long.
I will come back to it later today, but now I need a break.
Comment