Is the framerate stable at 60fps? Earlier preview code was jittery..
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Originally posted by jim gWell it mayu not be that godd after all. This month's EGM scores are 7.5,7.0 and 5.5 They say the control and tricks are not up to par, but it is very fast.
Just thought you might wanna know
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007
Excellant, i'd rather it was a hard game like F-Zero, than an easy one liek Mazza Kart. Lots of hours will have to go into it to complete it, excellant!
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I've just bought my copy this morning and early impressions are very good, it Definitely feels like 1080. Theres been much talk about the visuals and really have to see 1080A in motion to appreciate how nice the graphics really are, espeicially considering how fast the game is. There some great effects and animation like snow sticking to the boarder and tree branches swaying.
Controls are very accessiable and have been slightly simplified compared N64 1080 for instance you dont really have to worry about balancing the board as much (compared to N64 1080) when your landing. When you do loose balance, a on-screen prompt indicates to twirl the analogue stick 360 degrees to recovery. One thing that you do feel instantly when you start playing is how heavy controlling the boarder feels (well compared to SSX anyway) with game taking more "realistic" approach.
I havent mess around with trick system yet so i cant really comment on it.
As mentioned above this is very early impression of the game but what i've seen so far has left me impressed. Well, i'm going to carry on playing now.
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Originally posted by RavI've just bought my copy this morning and early impressions are very good, it Definitely feels like 1080. Theres been much talk about the visuals and really have to see 1080A in motion to appreciate how nice the graphics really are, espeicially considering how fast the game is. There some great effects and animation like snow sticking to the boarder and tree branches swaying.
Controls are very accessiable and have been slightly simplified compared N64 1080 for instance you dont really have to worry about balancing the board as much (compared to N64 1080) when your landing. When you do loose balance, a on-screen prompt indicates to twirl the analogue stick 360 degrees to recovery. One thing that you do feel instantly when you start playing is how heavy controlling the boarder feels (well compared to SSX anyway) with game taking more "realistic" approach.
I havent mess around with trick system yet so i cant really comment on it.
As mentioned above this is very early impression of the game but what i've seen so far has left me impressed. Well, i'm going to carry on playing now.
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Originally posted by RavI've just bought my copy this morning and early impressions are very good, it Definitely feels like 1080. Theres been much talk about the visuals and really have to see 1080A in motion to appreciate how nice the graphics really are, espeicially considering how fast the game is. There some great effects and animation like snow sticking to the boarder and tree branches swaying.
Controls are very accessiable and have been slightly simplified compared N64 1080 for instance you dont really have to worry about balancing the board as much (compared to N64 1080) when your landing. When you do loose balance, a on-screen prompt indicates to twirl the analogue stick 360 degrees to recovery. One thing that you do feel instantly when you start playing is how heavy controlling the boarder feels (well compared to SSX anyway) with game taking more "realistic" approach.
I havent mess around with trick system yet so i cant really comment on it.
As mentioned above this is very early impression of the game but what i've seen so far has left me impressed. Well, i'm going to carry on playing now.
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