So the dreaded third act. After the wonderful work put in by Rocksteady in the last two games (who given Kevin Conroys recent faux pas, have probably been working on a next gen/ sequel while this was being developed) the reigns have been handed to WB Montreal, best known for porting Arkham City to Wii U. Can this new studio, full of no doubt talented Canucks pull it off? Yes, actually if only by the skin of their teeth.
I'll start with the multiplayer, no one wanted it, or expected it even, but we got it anyway. Developed by the Brink guys Splash Damage, it was the first thing I tried after installing the game (4.7GB, mandatory on PS3). It's not stellar, but I did enjoy it. Started as one of Bane's elites, standard cover style shooter, 3 bases to capture and a set number of reinforcements. When they get down to zero, you can gain one more by killing a hero (Batman or Robin), lose all your team and the other baddies win. Around half way through a gate opened and the first team to arrives gets to swap one member, the first to arrive, for the leader, Joker in this instance as my team didn't make it. He was ridiculously powerful, killing me in one shot every time I got anywhere near (I am abysmal at shooters, so that may be down to my ineptitude). All the while Bats and boy wonder have their own objectives to take out the bad guys. Different set up than I've played before, like I say not really the best at shooters, but I did enjoy it and will give it some more time yet. Plus the host kept quitting when they didn't get to be a hero, and I want to play Robin dammit.
I got the PS3 version so my copy came with Deathstroke the terminator, a few extra maps, and some skins for Bats and Slade, my personal favorite being Adam Wests bat suit
. The challenge maps are like they have always been, more addictive than oxygen. Spent hours wailing on enemies as Deathstroke, before finally having a go as Adam West. Sadly there is no button for him to do the batusi.
So onto the story mode, only had about 5 hours max on this, so I'll just give some initial impressions. Very entertaining, if a little familiar, WB Montreal obviously didn't want to rock the boat too much, so it feels a little like Arkham City 1.5, if it ain't broke, don't fix it. The new detective mode crime scene recreations could be very interesting, only done one so far, but there was a little more to it than I was expecting. The new Bat claw gadget is hilarious, should be used to pull enemies towards each other, whether it'll get any use other than that remains to be seen. The new enemies, that counter your counters also add a nice extra level of difficulty to the fights, still not got them down properly yet, so I've been on the wrong end of a few beatings. Speaking of which the first boss is
and he's difficult as hell, constantly countering you counters, with even more counters. Playing on normal difficulty and had several attempts before I won, due to reversing reversals, a little brawling and a few gadgets thrown in just to see me through. Hopefully all the assassins will be different, rather than the somewhat samey boss fights we've had in previous games. Should note that the PS3 version has had some horrendous slow down at points, and I mean really bad, almost slideshow bad. Overall however, even though it's missing a little of the magic from the last game I'm really glad I've got it, and I'm looking forward to more.
I'll start with the multiplayer, no one wanted it, or expected it even, but we got it anyway. Developed by the Brink guys Splash Damage, it was the first thing I tried after installing the game (4.7GB, mandatory on PS3). It's not stellar, but I did enjoy it. Started as one of Bane's elites, standard cover style shooter, 3 bases to capture and a set number of reinforcements. When they get down to zero, you can gain one more by killing a hero (Batman or Robin), lose all your team and the other baddies win. Around half way through a gate opened and the first team to arrives gets to swap one member, the first to arrive, for the leader, Joker in this instance as my team didn't make it. He was ridiculously powerful, killing me in one shot every time I got anywhere near (I am abysmal at shooters, so that may be down to my ineptitude). All the while Bats and boy wonder have their own objectives to take out the bad guys. Different set up than I've played before, like I say not really the best at shooters, but I did enjoy it and will give it some more time yet. Plus the host kept quitting when they didn't get to be a hero, and I want to play Robin dammit.
I got the PS3 version so my copy came with Deathstroke the terminator, a few extra maps, and some skins for Bats and Slade, my personal favorite being Adam Wests bat suit

So onto the story mode, only had about 5 hours max on this, so I'll just give some initial impressions. Very entertaining, if a little familiar, WB Montreal obviously didn't want to rock the boat too much, so it feels a little like Arkham City 1.5, if it ain't broke, don't fix it. The new detective mode crime scene recreations could be very interesting, only done one so far, but there was a little more to it than I was expecting. The new Bat claw gadget is hilarious, should be used to pull enemies towards each other, whether it'll get any use other than that remains to be seen. The new enemies, that counter your counters also add a nice extra level of difficulty to the fights, still not got them down properly yet, so I've been on the wrong end of a few beatings. Speaking of which the first boss is
and he's difficult as hell, constantly countering you counters, with even more counters. Playing on normal difficulty and had several attempts before I won, due to reversing reversals, a little brawling and a few gadgets thrown in just to see me through. Hopefully all the assassins will be different, rather than the somewhat samey boss fights we've had in previous games. Should note that the PS3 version has had some horrendous slow down at points, and I mean really bad, almost slideshow bad. Overall however, even though it's missing a little of the magic from the last game I'm really glad I've got it, and I'm looking forward to more.
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