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Dark Souls 2 [360, PS3, PC] Review
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After beating
baneful queen - which I found quite tricky even without being knee deep in poison - I stuck my sign down there for some jolly coop soul farming. Host had the chamber still full of poison so three of us got dicked by the queen. When I told him how to drain he said he'd done it but it was glitched
. Major bummer, that.
Also, found a wonderfully cheap way to farm
the lionmen in misty ruins: just kite them all round to the ruin leading down to scorpion guy and they'll usually get jammed in the doorway.
I know they're not that hard in themselves but I always enjoy cheesing Souls games.Last edited by Golgo; 28-03-2014, 07:32.
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If you want good farming, stick a jolly summon sign down at the start of
Iron Keep
. Each run to the
Smelter Demon
boss will net you about 10,000 souls and if you take down the boss you'll get 6000. Stick all the bonus souls items on for extra. That boss gives people a lot of trouble so you should get summoned quickly.
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Yeah, without the poison that fight is really easy with the NPC the fight takes all of 20 secs.
In regards to one of the covenants
can you get another dragon egg in order to join the dragon covernaut I gave mine to the crows.
Golgo you're not the only one who thinking that NPC is a pain to find, far more hidden than any in the first game.
Most of the bosses really do suck this time around and two many of them are just a character with a sword or a sword and shield, the last three bosses I faced I only died the once between all three.
On quite a linear path right now
Shrine of Amana is proving to be very boring, just beat the rather easy and rubblish looking Demon of Song, hoping the game picks up now.
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The bosses definitely don't have the 'holy **** you've got to be kidding me!' factor of the earlier games. The only boss that's really felt like a Souls boss so far (maybe I'm not far in, only done eight or nine or so) is the one I tried to run away screaming from and have never yet gone back:
chariot guy
.
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Originally posted by Golgo View PostThe bosses definitely don't have the 'holy **** you've got to be kidding me!' factor of the earlier games. The only boss that's really felt like a Souls boss so far (maybe I'm not far in, only done eight or nine or so) is the one I tried to run away screaming from and have never yet gone back:
chariot guy
.
the two Necromancers, you can cheese the Executioner's Chariot with a bow and a lot of arrows
.
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^ Probably my favourite boss so far, that guy.
Agree that the designs don't conjure the same levels of dread brought on in the first two games. One design did freak the bejeezers out of me,
The Demon of Song
, but I've actually beat a hefty percentage of them first time and I'm bounding through those mist walls like a brazen mo' fo'.
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Originally posted by chopemon View PostIf you want good farming, stick a jolly summon sign down at the start of
Iron Keep
. Each run to the
Smelter Demon
boss will net you about 10,000 souls and if you take down the boss you'll get 6000. Stick all the bonus souls items on for extra. That boss gives people a lot of trouble so you should get summoned quickly.
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Discovered two nifty items:
Havel's Greatshield (straight from DS1) and the Black Knight Greatsword
. Both items are above my stats
(the shield requires 45 STR, the sword 12 in FTH and INT!)
, so I started a little soul run in the
Iron Keep...hey, that's a second Pursuer in the Smelter Demon's room! But this time I had his shield, so the only attack that really mattered was the curse lunge..which it spammed. And only 6k souls when it's defeated. Boooh.
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Finished this earlier. Wasn't as good as Dark Souls for me as some unimaginative boss design and a feeling of d?j? vu in some areas held it back. I found that some if the areas in this felt a little cheaper than before- such as areas where there were no items but no actual way out other than killing yourself.
Still better than 99% of the dross out there though!
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