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Far Cry 4 PS4/XBOX ONE review
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Those Sherpa traders certainly seem to have a hard time of it with traffic and animals.
I have been enjoying some of the Hostage Rescues. I think the AI works on the assumption that my headshots are natural causes and mostly continue as if nothing untoward has happened. I've done three rescues now with no civilian casualties where I don't set foot in the settlement or whatever until it is all over.
Having some issues with City of Pain. I'd done a Takedown on drunk guy learning against the wall and was suddenly attacked by four soldiers which of course failed the mission (this after about half an hour of sneaking, throwing bait and doing Takedowns). I need to summon the enthusiasm to try again!
I'm now Karma Level 7, so at this rate I'll be maxxed out before even reaching the North! I have 13 Skill points with nothing to spend it on (other than the currently pointless 6 sector healing).
At my current rate of play I should be approaching 80 hours if i ever finish the game!
I find it very useful having the Buzzer readily available at my Homestead.
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Just had another update on this. It dowmloaded concurremtly with the Dragon Age one!
I haven't done much with this for the last couple of days other than getting some collectibles and doing the bonus DLC mission. I've been taking a break playing some PS4 Minecraft (I see the Skyrim textures are finally availabl;e).
Blood Ruby (bonus DLC) prioved to be something of a headshot fest with the second sniper rifle. Keeping out of range meant the usual non-reaction from the enemies other than some intiital panic. Quite a decent little mission (for a bonus). Going pretty much stealth meant it took a while to complete.
What sort of weapon loadout do people go with? I seem to have standardied (with current unlocks) on the Grenade Launcher as my sidearm, the seond Sniper Rifle, PKM and my current favourite Signature, the Shredder which is rather useful suppressed. If I am doing a mission where firepower is preferable than stealth I go with the Rocket Launcher rather than the Sniper.
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Finished this now, I've enjoyed it throughout and to be honest, didn't have many technical issues with it either. It can be lovely lovely looking game at times, however it's so similar to FC3 that there was a faint whiff of tiredness to it towards the end. Any fifth entry would need a shot in the arm I think. Very much a tightened up FC3.
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Hugely relieved to find on reloading that I just had to escape the Prison Camp on "Don't look down" and didn't have to redo the whole mission. Found you could just run down regardless after grappling down. On dying I was within sight of the gate.
Now at around 44 hours and have just unlocked the North! Experienced some frustration with the first Belltower I tried to climb in the North, as I kept falling at one point. I'll have to check the Strategy Guide.
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I checked the Guide and there is a gap I need to get across.
That Belltower is annoying me. I was (inevitably attacked by an Eagle and was down to 4 bars. I was backing up to take a decent run at the jump I need to make to get higher and fell to the roof below (15' maybe) and died. Not impressed.
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Started this last night, and in feeling pretty disappointed.
It feels like I'm playing the exact same game as before, with very small additions. The menus, upgrades- all of it- feels exactly the same, even the antagonist feels eerily similar.
It's done the usual AC way of doing things of just making everything bigger, more collectables, more guns, bigger map- but it feels like a complete retread. Obviously I expected a this to an extent, being a sequel from Ubisoft and all, but didn't think it would feel quite so... cheap? I'll give it a few more hours and flog it if I still feel tired of it.
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Originally posted by MrKirov View PostStarted this last night, and in feeling pretty disappointed.
It feels like I'm playing the exact same game as before, with very small additions. The menus, upgrades- all of it- feels exactly the same, even the antagonist feels eerily similar.
It's done the usual AC way of doing things of just making everything bigger, more collectables, more guns, bigger map- but it feels like a complete retread. Obviously I expected a this to an extent, being a sequel from Ubisoft and all, but didn't think it would feel quite so... cheap? I'll give it a few more hours and flog it if I still feel tired of it.
Because I know the mechanics from FC3 I knew which parts of the game were complete fluff and which were important, by focusing on these I found myself wasting far less time doing busy work. (yes, technically almost the whole game is busy work, but some parts like the collectables are a complete waste of time). I've not even been looking at the side quests unless they give me something I need, like a skill unlock or Signature weapon unlock.
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