Announcement

Collapse
No announcement yet.

The Witness review

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    The Witness review

    Had about an hour on the PC version and it's been an interesting introduction.

    The game is a straight up puzzle game. The closest idea of how it plays is that of a walking simulator title with line drawing puzzles thrown in. So far there doesn't seem to be anything other than an environment and line puzzles to the game but the amount of puzzles for you to have a go at looks to be high so the solid playtime estimates doing the rounds might be correct.

    Of the island you find yourself on I've so far moved around some coastal ruins, some foundations, a workshop and now a cliff edge. The open(ish) world looks big enough but it's looking to be window dressing. Like scattering Sudoku puzzles throughout Dear Esthers environment.

    Due to this the controls are simple, analogues to maneuver and A to interact. The line puzzles start as simple joining exercises but quickly introduce spins such as dual moving lines, manoeuvre specific tiles etc so a lot will likely rest upon the games ability to keep these puzzles interesting over the potentially long run time.

    The graphics are solid, chunky looking and bright with lots of colour. As per the walking simulator similarities there's no platforming and you can't fall off ledges etc so there's no risk to life including no enemies or sound for the most part. Only a smattering of background rustles so it's pretty much just you and your brain teased mind left to work out what the puzzles want from you as new elements are brought in without explanation leaving you to work out what you need to do.

    I enjoyed my initial run on the game but I'd be curious to see how it all plays out as so far there's nothing to suggest why the game has received such high praising scores.
    2
    1 - Avert Thy Eyes
    0%
    0
    2
    0%
    0
    3
    0%
    0
    4
    0%
    0
    5 - Glimpses of Glory
    0%
    0
    6
    0%
    0
    7
    0%
    0
    8
    0%
    1
    9
    0%
    0
    10 - Witness Me
    0%
    1

    #2
    Scratch that comment about the line puzzles, the game opens with a battery of them but moves on to other types as you progress.

    Comment


      #3
      Went to bed late last night and completion was at 101 completed +8.
      The + puzzles are incredible. Really shows off just how well designed it all is.

      Comment


        #4
        Not got as far as you two, but enjoyed it so far and looking forward to further exploration.
        Completed about 40 puzzles and like how you can just move on from really difficult puzzles and then go back to them later and you know how to do them!
        Also I worked out how the

        apple in the trees

        was the answer to a series of puzzles, again its nice to have a game reward you for thinking about how to solve a problem.

        Comment


          #5
          This game is so bloody good review. The amount of times a solution to a puzzle has made me smile or laugh out loud is already in the double figures review.

          Stopping at the end of my first day on 212+6 puzzles solved review.

          It's amazing how much I keep getting distracted review. Like, I've been looking all day for the place where you learn how to use the Tetromino clues but I keep wandering past other areas full of puzzles and end up completely forgetting where I was going review. I still have absolutely no idea how to read them, sometimes I think I've got it but then something doesn't work as I expected it to so I'm back to square one, I really really need to find where that tutorial is review.

          Comment


            #6
            review review review?

            Comment


              #7
              I have only played it for a little while and have been enjoying it.

              To be honest me thinking logically is not one of my strong points but when it clicks it gives such a rush. I do like the way the game looks as well just seems to be pleasing to the eye.

              While i have enjoyed it i do hope later in the game it expands on and uses the environment

              Comment


                #8
                Originally posted by toythatkills View Post
                This game is so bloody good review. The amount of times a solution to a puzzle has made me smile or laugh out loud is already in the double figures review.

                Stopping at the end of my first day on 212+6 puzzles solved review.

                It's amazing how much I keep getting distracted review. Like, I've been looking all day for the place where you learn how to use the Tetromino clues but I keep wandering past other areas full of puzzles and end up completely forgetting where I was going review. I still have absolutely no idea how to read them, sometimes I think I've got it but then something doesn't work as I expected it to so I'm back to square one, I really really need to find where that tutorial is review.
                212 on first day with +6? How long you clock on that?
                It's so easy to drain hours into this game, think I have clocked two 4 hour sessions now.

                I must admit I sat with a puzzle last night for about half an hour, I was convinced I knew what to do but was I looking at a shadow clue for the following puzzle.
                Was so annoyed it caught my eye and I thought it was solution.
                Also the solution in the end wasn't what I thought but it's yet another solution variant that's in my mind for future.

                That's what I love about it, once you have cracked a solution you can guarantee you will need to dip back into that later, sometimes in combination with other solutions.

                I think after its all said and done it will be my GOTY.
                Also I am point blank refusing to EVER use a guide for this game.

                Comment


                  #9
                  Probably played about five hours maybe, or a bit more haha. I found a few areas where there were loads of quick puzzles so my count went up right rapid. The place where you learn about star icons must have like fifty puzzles all in a very small area, so it all added up pretty quick! Progress will slow somewhat from here, I reckon.

                  Not gonna get a chance to play it today, gutted



                  FREE IPADS AND IPHONES!!

                  Comment


                    #10
                    Keyword stuffing? That's a bit old school!

                    Comment


                      #11
                      I quite like it. Works great on Vita, so a proper sofa brain teaser.

                      Sadly I'm not smart enough to grasp puzzles where the rules change or are not explained. So instead of feeling happy to solve some of them, I end up irritated because without any explanation the rules of the game were slightly changed.

                      This however is a good thing. I feel that the Witness is asking me to do deep thinking and creative task solving, in a way a video game hasn't done for ages. (Perhaps not since Portal 2 ). So instead of me trying to get through the game and getting angry when I get stuck, I'm just moving to a new area or taking a time out. I seem to dream some of the solutions too

                      Hence this being an absolute perfect mobile game. PS Vita being the solution until IOS release.

                      Comment


                        #12
                        Would you say this is more Zelda puzzle logic or Portal puzzle logic then? Portal i found a synch, where as i rarely finish a zelda due to some stupid mechanic that's not explained or i'm not jumping off the correct pixel to reach a ledge, que searching the dungeon for 5 hours before it decides to work properly .

                        Comment


                          #13
                          I would say its more Portal logic myself. I've done 146 puzzles so far so by all accounts about 25% complete.
                          Kinda infuriating when you finally suss out a few puzzles on the trot and then it introduces a new element which trips you up again!

                          Comment


                            #14
                            Originally posted by capcom_suicide View Post
                            Sadly I'm not smart enough to grasp puzzles where the rules change or are not explained. So instead of feeling happy to solve some of them, I end up irritated because without any explanation the rules of the game were slightly changed.
                            To my knowledge, the rules never change. Each icon reacts in very specific ways with the board and other icons, and this is always the same. Sometimes there will be a reaction you hadn't planned for, but this isn't the rules changing, it's you learning a new aspect of the rules.

                            As for the rules being explained, obviously they're never explained in text but they are all explained very effectively if you explore. Each icon has its own "tutorial" area where there will be very basic puzzles which then evolve to introduce new challenges so you grasp what's happening and why. It's worth getting some of these wrong on purpose, because knowing why something doesn't work can be as important as knowing why something does work, you may need that information in the future. If you happen to stumble upon a map, it shows you where on the island to go to learn about each kind of puzzle.

                            Originally posted by fishbowlhead View Post
                            Would you say this is more Zelda puzzle logic or Portal puzzle logic then? Portal i found a synch, where as i rarely finish a zelda due to some stupid mechanic that's not explained or i'm not jumping off the correct pixel to reach a ledge, que searching the dungeon for 5 hours before it decides to work properly .
                            I don't really think it's either, I guess between the two it's more Portal but its closest relative is probably Slitherlinks or something.

                            TITS AND STUFF. GIRLS.

                            Comment


                              #15
                              I'm upto 257 puzzles and +36 completed.
                              I now seem to be stuck a little bit, think I need to venture around the village.
                              I spent a few hours on the god damn Forrest puzzles, probably the most annoying ones I have come across so far, visual clues I can get my head around but audio really throws me off.

                              Comment

                              Working...
                              X