Is that normal in the Monster Hunter universe? I mean it's great that enemies do not scale in strength as you become a beast, just don't want this to be a broken bit.
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there are always harder things to fight for normal monster hunter folk, alot of the 1-5min fights i see of the tempered elders are min maxed glass cannons always one hit away from death and relying on the monster behaving position wise, what they never show is 100s of failed attempts.
up hr61 with whitewind arena beaten and a tempered vaz quest to do. finally got myself a earplug gem to cap it for hammer build I've made.. i just love the charged slide down a hill into a cannonball.
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Originally posted by MrKirov View PostThis game is so obtuse sometimes hahah
I was playing online the other night with a guy who'd played 90+ hours, but didn't realise R1 is used to run, rather than clicking the stick!
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