Played a few hours last night and I am fully enraptured by it.
First off, it looks insane. Amazing character, equipment and world models and stunning details with the tech art. The hairs on their arms stand on end, liquid runs off surfaces, plants grow and wither and just so many details. My jaw was hanging open at some of the stuff they do.
The first several hours are full of cutscenes. This is MGS3 Kojima, not MGS5. The cutscenes are a bit more focused than MGS4 but I hear there are some lengthy ones in there.
Once you're out doing stuff it is a lot of walking and climbing but it's really compelling. Finding the best path up a mountain, placing equipment to help you climb, shifting your weight to maintain balance and picking your way across the terrain is very engaging. I haven't got to combat yet but I'm looking forward to managing my cargo while clearing out encampments.
I was surprised at how connected it is since I haven't been following it so as to keep it somethign to discover. You can leave cargo for other players to deliver and vice versa. You can build structures in the world and I believe other people see them in their game so there's a real sense of a community coming together to solve the world. A bit like the early days of a Souls game.
The only negative at the moment is how wild the menus are. There's so much going on, so many options and so many stats that the menus are really confusing.
I stopped playing last night and it's all I've thought about since. Can't wait to get back to it.
First off, it looks insane. Amazing character, equipment and world models and stunning details with the tech art. The hairs on their arms stand on end, liquid runs off surfaces, plants grow and wither and just so many details. My jaw was hanging open at some of the stuff they do.
The first several hours are full of cutscenes. This is MGS3 Kojima, not MGS5. The cutscenes are a bit more focused than MGS4 but I hear there are some lengthy ones in there.
Once you're out doing stuff it is a lot of walking and climbing but it's really compelling. Finding the best path up a mountain, placing equipment to help you climb, shifting your weight to maintain balance and picking your way across the terrain is very engaging. I haven't got to combat yet but I'm looking forward to managing my cargo while clearing out encampments.
I was surprised at how connected it is since I haven't been following it so as to keep it somethign to discover. You can leave cargo for other players to deliver and vice versa. You can build structures in the world and I believe other people see them in their game so there's a real sense of a community coming together to solve the world. A bit like the early days of a Souls game.
The only negative at the moment is how wild the menus are. There's so much going on, so many options and so many stats that the menus are really confusing.
I stopped playing last night and it's all I've thought about since. Can't wait to get back to it.
Comment