Gonna get the ball rolling on this first play since there's some questionable stuff going on with the multiplayer.
First of all, the big one, you cannot collect Myrrh in other peoples games. You can get item drops and work on collecting artifacts to boost your character stats or abilities but you cannot progress your own game unless you are the host of the lobby. 4 friends playing together will have to host switch every level and also repeat each level 4 times to keep up with each other. Game seems to be region locked. The game has a friend code system and I could not add my friends in the US, infact their codes gave me other people lol.
Weirdly the game seems to encourage single player by making certain things like finding the hidden moogle caves for stamps only available when you are playing solo. The bosses don't seem to be scaled for multiple players, so you can literally kill any level boss in 10 seconds with 4 players, vs a couple of minutes and actually encountering some of the interesting boss mechanics while playing solo. I'm aware there is hard mode content, some of it new to this release but I'm not that far to see it myself.
At the start of every level the game gives you an optional objective like "pick up items" or "deal magical damage" where you can score bonus points. When the level ends, the player with the most points gets to choose a relic first, relics are permanent character upgrades like heart containers, extra command slots or stat boosts. Playing solo? you get first pick every time. Saw one guy get the bonus objective for doing the coop sync attacks, and noone did those with him so he came last.
I'll try post more solo impressions after I've put more time in
First of all, the big one, you cannot collect Myrrh in other peoples games. You can get item drops and work on collecting artifacts to boost your character stats or abilities but you cannot progress your own game unless you are the host of the lobby. 4 friends playing together will have to host switch every level and also repeat each level 4 times to keep up with each other. Game seems to be region locked. The game has a friend code system and I could not add my friends in the US, infact their codes gave me other people lol.
Weirdly the game seems to encourage single player by making certain things like finding the hidden moogle caves for stamps only available when you are playing solo. The bosses don't seem to be scaled for multiple players, so you can literally kill any level boss in 10 seconds with 4 players, vs a couple of minutes and actually encountering some of the interesting boss mechanics while playing solo. I'm aware there is hard mode content, some of it new to this release but I'm not that far to see it myself.
At the start of every level the game gives you an optional objective like "pick up items" or "deal magical damage" where you can score bonus points. When the level ends, the player with the most points gets to choose a relic first, relics are permanent character upgrades like heart containers, extra command slots or stat boosts. Playing solo? you get first pick every time. Saw one guy get the bonus objective for doing the coop sync attacks, and noone did those with him so he came last.
I'll try post more solo impressions after I've put more time in
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