This landed on Switch yesterday and it's really rather good.
At the start you're presented with two different paths, one closer in style to the original GnG and the other with more of a Ghouls 'n Ghosts vibe.
I haven't tried the easiest difficulty, but this is hard on pretty much all the other difficulty settings, just like it should be. The game is a little more forgiving than the original games, though, as you're not kicked back to the start of the level every time you die and respawn points are more generously spaced and persist even after you quit.
The controls are responsive and feel just like you'd expect from a GnG game and there's an interesting magic system, which I've only just scraped the surface of.
Presentation is great, the graphics are lovely and the soundtrack is vintage GnG. All in all, this seems to be a great entry in the series so far and I look forward to delving into it further.
At the start you're presented with two different paths, one closer in style to the original GnG and the other with more of a Ghouls 'n Ghosts vibe.
I haven't tried the easiest difficulty, but this is hard on pretty much all the other difficulty settings, just like it should be. The game is a little more forgiving than the original games, though, as you're not kicked back to the start of the level every time you die and respawn points are more generously spaced and persist even after you quit.
The controls are responsive and feel just like you'd expect from a GnG game and there's an interesting magic system, which I've only just scraped the surface of.
Presentation is great, the graphics are lovely and the soundtrack is vintage GnG. All in all, this seems to be a great entry in the series so far and I look forward to delving into it further.
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