Played this a few hours last night completed the part of the campaign it gives you and tried a bit of versus and some quickplay, and to say its a let down is an understatement, I was a massive fan of Left 4 dead and this just doesn't live up to that game at all. The graphic look like they belong on the xbox 360 its jerky and Glitchy and about as generic as they come for a zombie game, i can see why they didn't show any gameplay at E3. Yes its beta but i cant see them overhauling the engine before launch yes they may get the game running smoother but i bet its gonna be a **** show in launch week.
Apparently this is an unofficial follow up to the left 4 dead made by people who worked on the first game and like a lot of these type of projects it just doesn't seem to capture what made the original special. Enemy types don't feel like they stand out at all, we have standard zombies, giant resident evil arm zombie thing, a fat zombie that spits goo some sort of super speedy special zombie that didn't seem to pose a threat and the odd screen filling massive monster that was a bullet sponge.
The biggest issue i found was that From what i could see you where kind of charging about and working against each other, their are piles of coins and ammo scattered about the level, and its always the first person to it that gets it so you kind of want to be charging ahead of your team mates or you wont get any of the coins to buy better weapons and ammo and you wont get any of the gun or ammo pick ups.
VS mode sees one team being zombies and the other being humans, and it felt very stunted and slow if you where a zombie humans run around the map finding weapons and ammo for 3 minutes before a match starts, zombies stand about waiting for this phase to be over???, it seems that this mode lets you level up characters you get currency for winning and you can level up defense attack ect, this made for some very unbalanced gameplay. on one match our largest zombie tank types where getting killed in two hits and when we swapped over the same unit was taking a crazy amount of bullets to even dent. I can understand them wanting to add a reason to play this mode but making it so new players don't have a chance until they have grinded out a massive amount of losses and leveled up their units is not fun or conductive to keeping a mode alive. This is in the first weekend too imagine picking this up a few weeks after launch your gonna be so far behind. Gonna be avoiding this didnt enjoy it at all.
Apparently this is an unofficial follow up to the left 4 dead made by people who worked on the first game and like a lot of these type of projects it just doesn't seem to capture what made the original special. Enemy types don't feel like they stand out at all, we have standard zombies, giant resident evil arm zombie thing, a fat zombie that spits goo some sort of super speedy special zombie that didn't seem to pose a threat and the odd screen filling massive monster that was a bullet sponge.
The biggest issue i found was that From what i could see you where kind of charging about and working against each other, their are piles of coins and ammo scattered about the level, and its always the first person to it that gets it so you kind of want to be charging ahead of your team mates or you wont get any of the coins to buy better weapons and ammo and you wont get any of the gun or ammo pick ups.
VS mode sees one team being zombies and the other being humans, and it felt very stunted and slow if you where a zombie humans run around the map finding weapons and ammo for 3 minutes before a match starts, zombies stand about waiting for this phase to be over???, it seems that this mode lets you level up characters you get currency for winning and you can level up defense attack ect, this made for some very unbalanced gameplay. on one match our largest zombie tank types where getting killed in two hits and when we swapped over the same unit was taking a crazy amount of bullets to even dent. I can understand them wanting to add a reason to play this mode but making it so new players don't have a chance until they have grinded out a massive amount of losses and leveled up their units is not fun or conductive to keeping a mode alive. This is in the first weekend too imagine picking this up a few weeks after launch your gonna be so far behind. Gonna be avoiding this didnt enjoy it at all.
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