Played on a Gamepass. A Black and White contrast samurai adventure, a new Digital Revolver published game who have been batting a bit of a high average in the last few years so i was expecting a decent little game but what i got as a PS1 game dragged into the present, unfortunately it's not much fun in the combat department with very janky animation between moves, little reason to use the few advanced moves that open up and gave up above 40 minutes in when i have earned the 'finisher' move.
It is basically Onimusha like wandering around with the combat always taking place on a 2D plane (not far off the Mortal Kombat platformers or Prince of Persia), quick attack with a directional poke which is 2 hits to kill, Power attack is slow to come out and kills in 1, block/parry button and button to chance the direction you're facing. Most of the combat boils down to attacking the enemy before they're ready, otherwise the game wants to to block/parry to get an opening as it feels like the game reads your input if you attack while the enemy is ready for you, they'll poke attack interrupting your attacks.
Not much violence in it either, plenty of blood splatter but little limbs getting cut off, of the 5 finishers i managed to do (requires 'dizzying' any of the armoured bandits which is 2 quick, 1 heavy as a combo, everyone else dies in 1 or 2 hits before you can dizzy) only 1 of them sliced a head off, and the immediate ragdog after killing looks pants, they should have just had fun exaggerated death animations instead.
It is basically Onimusha like wandering around with the combat always taking place on a 2D plane (not far off the Mortal Kombat platformers or Prince of Persia), quick attack with a directional poke which is 2 hits to kill, Power attack is slow to come out and kills in 1, block/parry button and button to chance the direction you're facing. Most of the combat boils down to attacking the enemy before they're ready, otherwise the game wants to to block/parry to get an opening as it feels like the game reads your input if you attack while the enemy is ready for you, they'll poke attack interrupting your attacks.
Not much violence in it either, plenty of blood splatter but little limbs getting cut off, of the 5 finishers i managed to do (requires 'dizzying' any of the armoured bandits which is 2 quick, 1 heavy as a combo, everyone else dies in 1 or 2 hits before you can dizzy) only 1 of them sliced a head off, and the immediate ragdog after killing looks pants, they should have just had fun exaggerated death animations instead.
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