I wasn't particularly interested in the title but then reviews said it's one of the better musou, so I took the plunge even after barely playing a couple of hours of the first FE Warriors.
First, I must say that Three Hopes looks better than the Three Houses. Characters quickly ditch the black-and-gold school uniforms of the original for brand new outfits, and those are much more elaborate and varied in colour than anything the source material provided; existing outfits and unit appaerance in general has received a smll boost in visual quality here and there, like a bump or a glossy map. It's not much but it goes a long way in making FEW Three Hopes less cheap than Three Houses, especially when you factor in all other graphical improvements. Animations during cutscenes are the same between the two titles, but the horrible dome maps from Three Houses have been replaced with proper full 3D environments, and FEW doesn't mince too many world introducing the cast or the world, as it assumes you have played through Three Houses at least once.
Technically there are no new characters, but people just mentioned in Three Houses appear here with a face and a voice.
Several elements are in common between the to titles: renown points, training schedule, character support, and even item prices in shops. Despite being of a completely different genre, I felt right at hom in FEWTH thanks to all these touches.
On the performance side, I though much worse. Surely the game doesn't reach 60fps, but during the three battles I've completed (the game's prologue), I've never encountered sever slowdowns and if there was dynamic resolution I couldn't tell, as you are constantly moving and cutting down hordes of enemies.
All voice actors from Three Houses reprise their roles (at least for the Japanese cast), though there is no Ashen Wolf house to side with, only the three factions from the original strategy game.
Three Hopes doesn't feel all that different from the first FE Warriors or Hyrule Warriors, though I think the weapon triangle (sword>axe>lance>sword) is more influential on matchups, with squad leaders almost invulnerable to normal attacks from a weapon they are strong against.
The prologue flows without too many problems, there are a lot of tutorials (maybe a bit too many) about pretty much every mechanic in the game, and if you have experience in either FE or Warriors game, you'll find yourself at home almost immediately, after you have adjusted to the side you're not accostumed to.
The interface is a tad too big when playing docked, but on the other hand, everything is perfectly readable when handholding the Switch.
First, I must say that Three Hopes looks better than the Three Houses. Characters quickly ditch the black-and-gold school uniforms of the original for brand new outfits, and those are much more elaborate and varied in colour than anything the source material provided; existing outfits and unit appaerance in general has received a smll boost in visual quality here and there, like a bump or a glossy map. It's not much but it goes a long way in making FEW Three Hopes less cheap than Three Houses, especially when you factor in all other graphical improvements. Animations during cutscenes are the same between the two titles, but the horrible dome maps from Three Houses have been replaced with proper full 3D environments, and FEW doesn't mince too many world introducing the cast or the world, as it assumes you have played through Three Houses at least once.
Technically there are no new characters, but people just mentioned in Three Houses appear here with a face and a voice.
Several elements are in common between the to titles: renown points, training schedule, character support, and even item prices in shops. Despite being of a completely different genre, I felt right at hom in FEWTH thanks to all these touches.
On the performance side, I though much worse. Surely the game doesn't reach 60fps, but during the three battles I've completed (the game's prologue), I've never encountered sever slowdowns and if there was dynamic resolution I couldn't tell, as you are constantly moving and cutting down hordes of enemies.
All voice actors from Three Houses reprise their roles (at least for the Japanese cast), though there is no Ashen Wolf house to side with, only the three factions from the original strategy game.
Three Hopes doesn't feel all that different from the first FE Warriors or Hyrule Warriors, though I think the weapon triangle (sword>axe>lance>sword) is more influential on matchups, with squad leaders almost invulnerable to normal attacks from a weapon they are strong against.
The prologue flows without too many problems, there are a lot of tutorials (maybe a bit too many) about pretty much every mechanic in the game, and if you have experience in either FE or Warriors game, you'll find yourself at home almost immediately, after you have adjusted to the side you're not accostumed to.
The interface is a tad too big when playing docked, but on the other hand, everything is perfectly readable when handholding the Switch.
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