i think its best to start with two quotes
I think these two quotes perfectly sum up how most people will react to this game your either gonna love it and have a blast or your gonna absolutely hate it, reviews are all over the place for this I'm seeing just as many 8-9s as i am 4-5s
I Played this for a good few hours last night, its a hybrid platform shooter with some great level design a bizarre world to explore and some pretty nice platforming thanks to some tight controls and a satisfying little in air dash move. Gamepay reminded me of Metroid prime in that you get new weapons and ability's that help with traversal and combat and help you get to new areas, all rounded off with a boss fight. Shooting is pretty satisfying with some nice feedback, weapons all seem to have multiple modes of fire, the first weapon you get is like a space handgun with a grenade launcher style second ability. Early on You also get a mele weapon that acts as grappling hook Theirs a hub area to choose bounty's and spend you cash on upgrades so it has a nice progression loop that sees you acquiring new weapons and ability's as well as upgrades for your current kit.
For me the writing is spot on, even the tutorial had me laughing, it teaches you how to play the game via a retro doom style space shooter that's narrated by your divorce lawyer telling you you have to kill your ex wife's new boyfriends. things like
I've only had a few hours with it and so far Ive killed a load of ants who thought they where a lot tougher than they where and who slowly come to the realization that their starter enemy's. Found a talking knife called Mr Stabby who loves stabbing and talking about stabbing people. I saved a village of horny care bears style creatures form being enslaved in a mine and i cant wait to see whats next.
God is a Geek
High on Life is filled with some fun mechanics and great writing, and while it doesn't reinvent the genre, it makes it more enjoyable.
High on Life is filled with some fun mechanics and great writing, and while it doesn't reinvent the genre, it makes it more enjoyable.
Kotaku I’m about four hours into High On Life and I have a migraine. It’s unfair to say that the game has given me one—I am, after all, notoriously prone to them—but it certainly isn’t helping. The brightly colored, gloopy, blobby alien worlds and incessant chatter from NPCs, enemies, and my weapons aren’t exactly a soothing salve for an aching head, but I’m determined to forge on.
I Played this for a good few hours last night, its a hybrid platform shooter with some great level design a bizarre world to explore and some pretty nice platforming thanks to some tight controls and a satisfying little in air dash move. Gamepay reminded me of Metroid prime in that you get new weapons and ability's that help with traversal and combat and help you get to new areas, all rounded off with a boss fight. Shooting is pretty satisfying with some nice feedback, weapons all seem to have multiple modes of fire, the first weapon you get is like a space handgun with a grenade launcher style second ability. Early on You also get a mele weapon that acts as grappling hook Theirs a hub area to choose bounty's and spend you cash on upgrades so it has a nice progression loop that sees you acquiring new weapons and ability's as well as upgrades for your current kit.
For me the writing is spot on, even the tutorial had me laughing, it teaches you how to play the game via a retro doom style space shooter that's narrated by your divorce lawyer telling you you have to kill your ex wife's new boyfriends. things like
I've only had a few hours with it and so far Ive killed a load of ants who thought they where a lot tougher than they where and who slowly come to the realization that their starter enemy's. Found a talking knife called Mr Stabby who loves stabbing and talking about stabbing people. I saved a village of horny care bears style creatures form being enslaved in a mine and i cant wait to see whats next.
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