3D puzzle game much like the 2D classic Lemmings you guide your people towards the exit light, where it differs from lemmings is the Humans can die as much as you want, they'll just be 'reborn' and come out of the entrance ready again. It's down to you a Dog, to platform your way around the levels placing orders on the ground like 'go in this direction' or 'jump', not hard on it's own but they already throw in extra problems like maintaining switch pressure and collecting 1 to 3 the gold humans to take towards the exit, you only get 1 chance with the Gold humans, so if you mess up it time to reload the level (with a choice to keep your previous orders in place). Alot of fun so far, great style and some fantastic music to go along with it. It's on PSN extra service so it definitely worth a pop, or £25 to get on PSN or Steam, also VR compatible but i don't haver a unit to test that.
below is a very early level after finishing the tutorial that will give you any idea of it plays, the key reason i made it was i completely missed on not needing to save everyone, so i can use the first humans out of the gate and kept them in a infinite loop to maintain switch pressure while i send a lucky few into the light.
Have ran into a few issues with the gameplay on later larger levels, the fast forward isn't fast enough, sometimes the RNG factor comes in with humans pushing each other in the queue to where out of chance on a long map with 3 turns to go, one of my goldies got pushed abit wide and hit a different directional arrow placed near pushing him out of the pecking order meaning he wouldn't through the gate when the regular humans complete the gate, i'm hoping a for rewind option to be given later on for stuff like this rather than be forced to redo it all again. Other little niggles are the dog platforming with jump and surf share the same button 'X' so it quite easy to want to just do some simple platforming of multiple jumps in a row or swimming and end up surfing the humans instead making it all abit fiddley.. something don't find in the best of the best puzzlers.
below is a very early level after finishing the tutorial that will give you any idea of it plays, the key reason i made it was i completely missed on not needing to save everyone, so i can use the first humans out of the gate and kept them in a infinite loop to maintain switch pressure while i send a lucky few into the light.
Have ran into a few issues with the gameplay on later larger levels, the fast forward isn't fast enough, sometimes the RNG factor comes in with humans pushing each other in the queue to where out of chance on a long map with 3 turns to go, one of my goldies got pushed abit wide and hit a different directional arrow placed near pushing him out of the pecking order meaning he wouldn't through the gate when the regular humans complete the gate, i'm hoping a for rewind option to be given later on for stuff like this rather than be forced to redo it all again. Other little niggles are the dog platforming with jump and surf share the same button 'X' so it quite easy to want to just do some simple platforming of multiple jumps in a row or swimming and end up surfing the humans instead making it all abit fiddley.. something don't find in the best of the best puzzlers.
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