It's incredible, it's everything I could have wanted in a sequel so far at least. 10 hours in and I'm still exploring the starting area. It's just so dense, and there's so much to see and interact with. The art style is gorgeous, although I'm forced to set everything to medium with my current hardware. I was going to create my own character but decided to pick Shadowheart and take Astarion, Lae’zel and Gale along with me. Astarion is the star of the show so far although the others are interesting as well. A lot happens straight off the bat and I've already had a few interesting interesting interactions with NPCs. One in particular I just wanted to agree to their terms to see what would happen, but chickened out in the end. Maybe next time.
Combat is engaging and can get a little dicey, I almost wiped fighting a bunch of spiders. I like the way they've integrated dice rolls into everything, it reminds me of Crimson Shroud a little with how it shows it on screen. I'm playing with the interactivity a bit, using grease where enemies are standing to make an area slippery, before throwing a fireball at it to make it catch fire and later using ice magic to cool it down so I can pass by. At one point I saved an NPC and was trying to revive him but couldn't via the context menus. I ended up throwing a healing potion at him which worked. I'm not sure if that was the proper way to do it, but the idea of throwing a glass bottle at a guy on his deathbed to heal him amused me.
First impressions are really good, I'm still getting used to everything but I can tell its going to be a hell of a journey.
Combat is engaging and can get a little dicey, I almost wiped fighting a bunch of spiders. I like the way they've integrated dice rolls into everything, it reminds me of Crimson Shroud a little with how it shows it on screen. I'm playing with the interactivity a bit, using grease where enemies are standing to make an area slippery, before throwing a fireball at it to make it catch fire and later using ice magic to cool it down so I can pass by. At one point I saved an NPC and was trying to revive him but couldn't via the context menus. I ended up throwing a healing potion at him which worked. I'm not sure if that was the proper way to do it, but the idea of throwing a glass bottle at a guy on his deathbed to heal him amused me.
First impressions are really good, I'm still getting used to everything but I can tell its going to be a hell of a journey.
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