i recently completed master extra super monkey ball 2. i never played the first game, is it worth buying?
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Be prepared for a much harder game, though.
I've done the Monkey Ball 1 Master run twice now, but trust me, it is a much more insane experience than the second one. Not as frustrating (due to the fact that any mistakes are purely your fault and not due to the horrible luck-based levels) but definitely much more difficult. Luckily, having already completed the second once, you have an advantage.
Good luck...
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You people. You monkey masters.
I hate you all. :P
How the **** do you do it?
Yes, get it! The level design of SMB1 is soooooo better. I know Daisuki says SMB2 isn't random, but frankly, it is. How else are you meant to find out "wait 30 seconds, then push forward etc." to beat athropod.
SMB > SMB2.
But SMB2 Monkey Dogfight + GC Flightstick > Everything!
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Monkey Ball 2's level design isn't random, (well, aside from that switch level; if it isn't random, I never figured out the logic) it's just much more puzzle-based than the first one. Some of the levels simply need to be analysed before progressing, I found. Of course, the problem is, is that the puzzle-based nature was so removed from Monkey Ball 1 (which was all down to your madd skillz with the analogue stick) that it was quickly rejected. I agree though, that single player isn't as good in Monkey Ball 2, but it's not terrible.
At least Monkey Ball 2 had Monkey Target 2 though; that was worth the money alone. Four-player Monkey Target 2 is a staple party game amongst my friends. If Sega released a game called Super Monkey Target, I think I'd have to buy it.
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I tried that level so many times to try and get it atleast 40% of the time... in the end I just gave up. I think that there is a slight level of skill, you've got to get the ball in the right position so you don't go too far left or right, and can get on top with only a slight forward/backward tilt... That's exactly what I though though:
"How random is this!"
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I also thought Monkey Target 2 was a bit rough, just because they made it so easy. I got over 1000 points on my first go without even trying. It just felt wrong.
I really liked being able to all go at the same time though, that was fun.
The only returning minigame that is improved is the Golf. Been ages since I played the game, mind...
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Half of SMB2's levels are completed by ramming the stick forward and hoping for the best. Most of the levels in SMB2 consisted of:
Start Platform + Moving stuff + Goal
What happened to the large multi puzzle based levels ala SMB1?
If this makes no sense, it's coz I'm well hammered (T'is my birthday. BURP!).
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