Ok, Bungie says the Beta is done and from what we have already seen at the last two E3 shows it all looks very very promising.
Nonetheless, there's a lot about Halo 2's anticipated qualities that still troubles me. And there are a lot of features of the game that still remain uncertain, respectively Bungie didn't confirm yet.
This thread should try to gather all the facts about possibly one of the greatest game sequels of all time but leave all the hype and speculation behind!
I start with a short list of features that better should be in the game but are either not officially confirmed yet or simply can't be because of the lack of testing or actual gameplay footage.
(1) Non-linear level structure (just think of the cartographer level) and overall quality gameplay?
From what we've seen in the singleplayer demo at E3 2K3 the map didn't leave much room for alternate routes, was heavily scripted and over too soon. This level would only make a great game prologue! So it remains highly questionable if Halo 2's singleplayer game can stand up or even surpass the established quality level design and gameplay of Halo.
(2) Commandable Marines/OSTs with better AI?
The ability to give a few simple commands to your supporting troops (like hold position, attack target, regroup, follow etc.) would make a great feature that i wished was already implemented in Halo! Also the Marines weren't of very much help on higher difficulty levels or simply couldn't stand long enough against the covenant.
(3) System link- and Xbox Live-coop gameplay?
Much speculation and unofficial statements about this possibly most wanted feature but still nothing officially confirmed yet (as far as I know)! A save function for coop games would also make very much sense!
(4) Tech specs: e.g. anamorphic 16:9 and progressive support?
Can't really think of Bungie failing at these features, so let's hope they get confirmed rather quick!
Nonetheless, there's a lot about Halo 2's anticipated qualities that still troubles me. And there are a lot of features of the game that still remain uncertain, respectively Bungie didn't confirm yet.
This thread should try to gather all the facts about possibly one of the greatest game sequels of all time but leave all the hype and speculation behind!
I start with a short list of features that better should be in the game but are either not officially confirmed yet or simply can't be because of the lack of testing or actual gameplay footage.
(1) Non-linear level structure (just think of the cartographer level) and overall quality gameplay?
From what we've seen in the singleplayer demo at E3 2K3 the map didn't leave much room for alternate routes, was heavily scripted and over too soon. This level would only make a great game prologue! So it remains highly questionable if Halo 2's singleplayer game can stand up or even surpass the established quality level design and gameplay of Halo.
(2) Commandable Marines/OSTs with better AI?
The ability to give a few simple commands to your supporting troops (like hold position, attack target, regroup, follow etc.) would make a great feature that i wished was already implemented in Halo! Also the Marines weren't of very much help on higher difficulty levels or simply couldn't stand long enough against the covenant.
(3) System link- and Xbox Live-coop gameplay?
Much speculation and unofficial statements about this possibly most wanted feature but still nothing officially confirmed yet (as far as I know)! A save function for coop games would also make very much sense!
(4) Tech specs: e.g. anamorphic 16:9 and progressive support?
Can't really think of Bungie failing at these features, so let's hope they get confirmed rather quick!
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