Originally posted as feedback to psi ops review - thread here
Not a bad review, but one (often like many of your others imo Pete) that imo slightly overexagerates the negative aspect of the game. Granted, the last few levels aren't quite as good as the other parts of the game (although they are still very good), but what is there is so good that it deems it slightly irrelevant when compared to the whole, much like Halo's library level.
Imo games are often reviewed like films or books, in that the experience is take as a whole. A game which is has five perfect levels and one shoddy one is often marked as a worse game than one which has just the five perfect levels. I'm not sure if this is the way that games should be reviewed, bearing in mind that games are there to entertain and be replayed, but not necessarily in order.
When I replay Halo, I miss out the library. It doesn't entertain as much, so I don't play it. With a book or a film, you can't miss out a chapter or a scene, else the thing doesn't make sense. Games give you this luxury and we as gamesplayers are given the power to seperate the wheat from the chaff. I'm not saying reviews shouldn't comment on the negative, but some perspective is needed. There is a difference between a game that is fundamentaly broken throughout and one which has flaws which can be avoided on subsequent visits. Imo the structure of this review dwelt too juch on the negative aspects and came across as a 'nice try, better luck next time' analysis.
If it wasn't for the 7/10 score, I wouldn't have thought you overall opinion of the game was that high. Although the early text is very praiseworthy, it is written in a way as if to set up for the fall. You can hear the impending 'and now the negative' paragraph stomping its way forward from fairly early on.
Not a bad review, but one (often like many of your others imo Pete) that imo slightly overexagerates the negative aspect of the game. Granted, the last few levels aren't quite as good as the other parts of the game (although they are still very good), but what is there is so good that it deems it slightly irrelevant when compared to the whole, much like Halo's library level.
Imo games are often reviewed like films or books, in that the experience is take as a whole. A game which is has five perfect levels and one shoddy one is often marked as a worse game than one which has just the five perfect levels. I'm not sure if this is the way that games should be reviewed, bearing in mind that games are there to entertain and be replayed, but not necessarily in order.
When I replay Halo, I miss out the library. It doesn't entertain as much, so I don't play it. With a book or a film, you can't miss out a chapter or a scene, else the thing doesn't make sense. Games give you this luxury and we as gamesplayers are given the power to seperate the wheat from the chaff. I'm not saying reviews shouldn't comment on the negative, but some perspective is needed. There is a difference between a game that is fundamentaly broken throughout and one which has flaws which can be avoided on subsequent visits. Imo the structure of this review dwelt too juch on the negative aspects and came across as a 'nice try, better luck next time' analysis.
If it wasn't for the 7/10 score, I wouldn't have thought you overall opinion of the game was that high. Although the early text is very praiseworthy, it is written in a way as if to set up for the fall. You can hear the impending 'and now the negative' paragraph stomping its way forward from fairly early on.
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