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The Attraction of Arcade Conversions

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    The Attraction of Arcade Conversions

    If you cast your mind back to the 16-bit days (and to a lesser extent, the 32-bit days) and consider what games you used to play, I'm willing to wager many of those games will have been arcade conversions.

    In my case, many of my first Megadrive purchases were games that had been born inside amusement arcades rather than being home console exclusives. Altered Beast, Afterburner II, Super Monaco GP, Ghouls n Ghosts, Strider...and throughout the 16-bit years many of the key titles were arcade games (Street Fighter II, Final Fight, UN Squadron, Darius, Gradius, Mortal Kombat, etc, etc). When Sega and Sony released their 32-bit consoles, ports were just as important (maybe more so for Sega than Sony). We saw Virtua Fighter, Daytona, Sega Rally, Virtua Cop, Tekken, Ridge Racer, Ace Combat as well as many others. However, it was during the 32-bit days that we saw this cycle starting to change. Slowly at first, arcade conversions went from being almost sure-fire hits to being 'just another game' on the shelves of retailers.

    The death of the arcade has been covered in depth by many other people. However it's the change within the home that's affected me the most. Nothing could beat the thrill of playing an arcade game for a few minutes, loving every second and then finding out that it was going to be converted to console you happened to own. Knowing that you would be able to 'take home' a decent replica of an arcade machine was really something back in the early 90's, when the gulf between the home and the arcade was wider than it is now.

    Nowadays, the fact that a game has been converted from the arcade actually seems to count against it - look at the poor performance of some of Sega's recent ports (Outrun 2 being a shining example). Gamers today seem to think arcade games are limited and poor value for money, and developers are staring to cram in 'consumer modes' to give their games extra life. In many cases this isn't required. In an age when we expect hours of gameplay for our buck, many of us seem to be ignoring good old fashioned 'gameplay'.

    This topic was basically triggered by me seeing that Konami's recent Teenage Mutant Ninja Turtles game has the original arcade machine as a secret unlockable - I remember praying to the Good Lord above that that game would be converted to the Megadrive back when I was 11.
    Last edited by Duddyroar; 13-05-2005, 14:33.

    #2
    Spot on mate.

    How I miss the days of Arcade being everyhwere, even in my local cafe and chippy's ect. They were a great test bed to see if the game was worth getting if it ever got a home port.
    With games like Daytona USA, VF, Out Run, Gouls N Ghosts you don't need to offer any bullsh8t consmer modes becasue the gameplay is already there.
    ****ing hate this notion that a game need 40+ hrs of gameplay to be any good.

    Just hope SEGA new Arcade Hardware anlong with TATIO brill X hardware will help bring some of the old Arcade magic back

    Comment


      #3
      Apart from the Dreamcast there's nothing on anything which is as you say - people attitudes are really unbelievably stupid and frustrating these days. 40+ of playtime? Big deal - you can rack up hundreds of hours on a game which takes under an hour to finish, there is a big part of gaming that most people miss completely.

      We still have the Dreamcast tho!

      And we'll soon be playing some of THIS!



      A vs shoot em up! If that notion isnt sick enough already - you can change into a screen filling boss! O_O Cmon - EVERYONE wants to know what happens when you hit the fire button while playing as a huge boss! >=]

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        #4
        I wish the likes of Sega would get their heads out of their ass and concentrate on making cheap games that went in a generic JAMMA cab. And marketed them at chippies, cinemas and malls. These stupid deluxe cabinets have killed the whole scene.

        Problem as far as I see it isn't that consoles killed the arcades, it's that the arcades think they have to compete with consoles. Spending tens of millions engineering cabinets like FZero AC is absolute madness. If you go into an arcade in Japan you'll find many of the best VF4 players don't even own a playstation. They don't see any reason why you'd want to play a Vs fighter at home.

        Arcades are a wonderful thing because you get to play with other players, against other players, or have them watch while you showboat. What's the point in staying at home and learning to one credit a shmup? You can tell your mum I suppose. "That's nice dear"

        I like going to the cinema much more than renting a video. It's just nice to get out of the bloody house. I wish there was some sort of gaming equivalent these days.

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          #5
          I was thinking about exactly the same things this morning whilst reading about the latest XBox360 stuff.

          Who care's about PD0 and some identikit soldier / racing game. What would sell the system to me would be great arcade conversion. Something to get excited about. Announce something like Outrun2 SP or VF4 FT and i'd pay full whack for a new XBox now without seeing anymore. Forget 1080i and fancy physics i'm not interested...i want to be excited about the games cos' i've been loving them at the arcade for ages already.

          Originally posted by Saurian
          EVERYONE wants to know what happens when you hit the fire button while playing as a huge boss! >=]
          Never thought about that before but you're dead right. Forget poxy Options...i wanna fill the screen with pink bullets

          Comment


            #6
            Im PUT OFF by the fact that say, GT4 has so many tracks & cars.

            Too many.

            10 or so tracks and cars are fine for me, that level can be mastered, not 100 tracks & 100 cars.

            Seeing as were on the tip, anyone played Sega Ghost Squad yet, we got it darn arf t'other day and its pretty neat, if the gun a little unweildy.

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              #7
              I like going to the cinema much more than renting a video. It's just nice to get out of the bloody house. I wish there was some sort of gaming equivalent these days.
              That's quite a good way of viewing the whole arcade/home debate - going out to the cinema is like playing arcades. Even if the game will be the same as the home version (which is the case these days) it's nice to get out and play these games against other gamers and on nice, big cabs. Getting the game for a home console is very much like 'getting the DVD' - you can watch it at home but it's a very different experience.

              I used to love going to Sega World in Tamworth, when they did the Freeplay nights - a fiver to get in and as many goes as you liked. They had an Eight-player linkup version of Daytona, too.

              Comment


                #8
                Most of the games in my collection are "Arcade" in nature. I live for them, or skill-based games that reward repeat play. Those are the type of games I was brought up on, and they're still the ones that I enjoy and play the most. I actually look forward to retro compilations etc a lot more than the majority of new releases.

                I don't really enjoy many of today's games much to be honest, where the only real goal is to reach the end, and then never play it again. There are exceptions of course as some of these "epic" games are great. However, they're more-or-less all about the "experience" rather than containing real solid gameplay. I would still rather play a good arcade game than any of them, no matter how good they might be.

                Comment


                  #9
                  Im PUT OFF by the fact that say, GT4 has so many tracks & cars.

                  Too many.

                  10 or so tracks and cars are fine for me, that level can be mastered, not 100 tracks & 100 cars
                  TRUST!! Games are way too long for no relevant reason these days!! I get bored with em before i get to finish them!!

                  Comment


                    #10
                    Despite how happy I was at the time the fact remains that Megadrive Golden Axe wasn't Arcade Golden Axe. I was all for conversions back in the day but they were poor representations of the originals and being in an arcade pwnz being in your lounge (unless you've turned it into a gaming environment, as no doubt most on here have).

                    Comment


                      #11
                      Originally posted by Duddyroar
                      Nothing could beat the thrill of playing an arcade game for a few minutes, loving every second and then finding out that it was going to be converted to console you happened to own. Knowing that you would be able to 'take home' a decent replica of an arcade machine was really something back in the early 90's, when the gulf between the home and the arcade was wider than it is now.
                      So true! I remember when all I had was an Amiga 500 - when I found out there was an Altered Beast port for it I was overjoyed. Granted it wasn't as polished as the original or the MD version,(to be honest it was a bit pants) but that didn't matter to me. I had my very own Altered Beast that I could play whenever I wanted. I had a blast with that game. Same goes for the likes of R-Type, Shinobi, Toki, Rainbow Islands, Golden Axe, Alien Storm and the two Mortal Kombat games. I was glad to play 'em on my A500.

                      Comment


                        #12
                        People that say arcade gaming is limited are talking bollocks. Look at VF4-Tekken-Soul Calibur- shmups and racers like Sega Rally. They may be easy to complete- but the fun comes from mastering them and proving your skill. These games especially in 2-player deliver months- even years of fun!

                        All these so called big modern games- with their 72hours play time are just adventures- not experiences you want to play in for months and years.

                        A lot of companies frown upon arcade style gaming and an air of disrespect towards the genre was created in the late 90's. After the Dreamcast died- commercial big name home arcade games became less mass-market and more the reserve of the retro fan. I feel insulted when people accuse me of being a retro freak because I buy and enjoy Outrun2 and RidgeRacers. These people are so wrapped-up in the bull**** that arcade=retro that they wouldn't touch a 2D or arcade game with a barge-pole- even though they would probably wake-up and enjoy them.

                        It's sad that arcade style gaming has become a niche. Sega have done well with Outrun2 & VF4- but I still find them guilty of losing faith in their routes. Capcom and especially Konami neglect the arcade genre and only Namco seem to consistently still persevere and produce exciting arcade gaming.

                        At least arcade fans still get catered for- even if it's to the extent we would like. I see signs that arcade gaming may garner a degree of resurgence with titles like Outrun2SP and Tekken5- and fututre titles such as VF5-Sega Rally3 and a myriad of 2D titles give me hope that maybe once again arcade gaming will rule!
                        Last edited by Leon Retro; 13-05-2005, 16:02.

                        Comment


                          #13
                          This thing of game length really gets on my tits. In the early 90's I used to get home from school and play through Sonic 2, Revenge of Shinobi and Wonderboy 3: Monster Lair in a single sitting. 30 to 40 minutes each at the very most. I completed most of the games I rented, including RPG's like Landstalker and Shining Force.

                          These days I watch a good 50 movies a year. Probably listen to 100 albums, most of them multiple times. I struggle to get through more than a handful of games. How the hell do you pace an experience that's 20 hours long?

                          Comment


                            #14
                            This topic splits people who play games into two groups:

                            Group A: People who enjoy playing games, mainly rewarded from mastering the control system of a game.
                            Group B: People who want to be entertained by games without putting in too much effort.

                            For the record I'd like to say that even though I and probably you are in group A, I don't think that people in group B are super-morons. They're just into other things and treat our interest as a way of filling time, like watching TV.

                            Ever since the percieved quailty of games rose to an acceptable level, (I'm mainly refering to gfx, but standardisation of UI through platform manufacturer TCR/TRCs has made games more accessible to everyone), they became another form of entertainment alongside DVD. The majority of people buying games now were never into games back in the days of the arcade. Thrusting an arcade game that on the surface is both simplistic and hard to play on the new games buyer is never going to work.

                            It suits me just fine. Arcade games are my special friends that no-one else likes

                            Comment


                              #15
                              Originally posted by razu
                              This topic splits people who play games into two groups:

                              Group A: People who enjoy playing games, mainly rewarded from mastering the control system of a game.
                              Group B: People who want to be entertained by games without putting in too much effort.
                              (i'd say you mean game mechanics when you mean control system, and i'd totally agree with you). the problem is that Group B apparently buy more games because they are whom the majority of games are aimed at.

                              i'm not having a specific go at this user but this is the type of thinking that seems to be invading a lot of design thought these days :


                              Originally posted by mr_fantazmo
                              TRUST!! Games are way too long for no relevant reason these days!! I get bored with em before i get to finish them!!
                              i don't want less content in my games just because you have ADD

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